Those who are not conversant in works of art are often surprised at the high value set by connoisseurs on drawings which appear careless, and in every respect unfinished; but they are truly valuable... they give the idea of a whole.
- Sir Joshua Reynolds
We do not see things as they are, we see them as we are.
- Anais Nin
 

 

Monday, December 17, 2007

James Paick

Posted by Charley Parker at 8:34 am

Jamea Paick
James Paick is a concept artist for the gaming industry, working out of Los Angeles and is a graduate of Art Center College of Design.

Beyond that I know little, as his blog and web site don’t offer much in the way of biographical info, client lists or project credits.

I do know, however, that there are enough of his images online to get a good feeling for his work, which is atmospheric, full of artfully suggested details and often employs a limited palette to focus attention to the important parts of a composition.

Paick appears to work primarily digitally, but there is a nice section of traditional media sketches on his web site. The largest section in his online gallery is the environments section of the entertainment gallery.

Paick has a sketchblog called scribble pad and is a contributor to the joint blog clockwork, along with Stephen Chang, Eric Chiang, Steve Chon and Eric Ryan. He also has a portfolio on CGSociety.

1 comment for James Paick »

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  1. Comment by Jeffrey Miranda
    Monday, December 17, 2007 @ 11:03 am

    Amazing!I love the deep space!

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