Ben Lo

Ben Lo, concept art
Originally from Toronto and now based in Montreal, concept artist Ben Lo has credits that include Bioshock Infinite and a Need for Speed title. He is currently working for Bioware on a new Mass Effect title.

Lo’s digital painting style ranges from quick and efficient to refined and subtle, with much attention given to variations in texture. His drawing style can be straightforward or lively and cartoony. His environments are often filled with a dazzling display of light sources and theatrical value contrasts.

There is a brief interview with Lo on Alternative Magazine Online.

 
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Xiaodi Jin

Xiaodi Jin, concept art, dragons
Xiaodi Jin is a freelance concept artist based in Bejing, China. Beyond, that, I can find little information, and only a few images.

The images that are available, however, are tantalizing — wonderfully atmospheric and textural — and leave me waiting for more.

[Via Spectrum Fantastic on Twitter @SFantasticAL]

 
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Eduardo Pena

Eduardo Pena
Singapore based concept and visual development artist Eduardo Pena has an ability to give his digital paintings an unusually effective feeling of atmosphere and scale.

Even among visual development artists, who often strive to achieve those characteristics in their work, Pena has developed his ability to suggest large scale in his scenes, and to set his subjects in tangible mist and atmospheric distance, to a high degree.

He also has a skill in casting his fantastical subjects in naturalistic light, even in works that are largely monochromatic. Unlike many other visual development artists, Pena does not punctuate his pieces in which there is a controlled color cast with bright passages of complementary colors, but instead maintains a restrained overall palette.

He concentrates on creating a more subtle overall composition, within which his dramatic scenes unfold as though you were just gradually noticing that something amazing was going on.

In addition to his galleries on CGHub, Pena has a blog, though it is relatively brief.

 
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Alex Ruiz

Alex Ruiz
Alex Ruiz is a concept artist and illustrator working in the film television and video game industries.

Much of his character work is intentionally dark, but the pieces I find of most interest are his environments and imaginative experiments. In these, his digital paintings often have a fascinating character combining biomorphic, architectonic and mechanical forms, with perhaps a bit of Richard Powers’ free form sci-fi style thrown in to boot.

He makes use of repeated sub-forms and textural elements, dramatic value contrasts, and palettes with restrained gamuts, but intense areas of high chroma color.

Ruiz has an eBook collection of his work and several design tutorial videos available for sale from his blog.

 
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Wylie Beckert

Wylie Beckert
Wylie Beckert is an illustrator based in Maine.

Though her online portfolio is not extensive, you can get a feeling for her colorful, dynamic compositions. You can find more work, along with process images and works in progress, on her blog.

Her work is primarily in the vein of fantasy and adventure, and she indicates that her methods are a combination of digital and traditional media.

Her art is showcased on the cover of the new issue of ImagineFX (issue #106, large image here).

 
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