Titus Lunter is a concept artist for the gaming industry. His credits include Tom Clancy’s The Division, Forza Horizon 2, Killzone: Mercenary, Magic: The Gathering and Dungeons and Dragons, Fifth Edition.
Lunter appears to focus on environments, and is particularly adept at casting them in dark, moody tones, while still retaining their character as stone, metal or foliage.
I particularly enjoy the way he can craft a composition in a range of muted tones with close value relationships, and then effectively punctuate it with small, crisp accents of light.
His website has galleries of work, arranged by year, and a gallery of highlights, as well as sketches. If, like me, you’re not fond of the vertical bar navigation, once you click to make the images fullscreen (which you’ll want to do anyway), you’ll have access to more traditional navigation arrows.
You can also find his work no his ArtStation and deviantART portfolios, and his blog.
Lunter has videos and tutorials on his website, with full versions of the tutorials available on Gumroad.