Lines and Colors art blog

Category: Concept & Visual Dev.

  • Régis Loisel

    One of the most renowned and influential French comics artists, Régis Loisel is known in particular for his work in the fantasy genre. Along with Jean Giraud (“Moebius”) and several other pioneers, he helped set the stylistic standards that became the foundation of Franco-Belgian comics (“bandes desinees”) from the mid 20th century to today. Most…

  • David Fuhrer

    David Fuhrer is a Swiss concept artist, illustrator and designer based in Bern. His website showcases a range of his illustration, design and other images, both fanciful personal projects and more practical work for clients. When visiting his site you can choose between Flash or HTML versions, but in either case, open your browser to…

  • Into the Pixel

    Into the Pixel is a yearly juried art exhibit showcasing concept and visual development art from the gaming industry. Sponsored by the Academy of Interactive Arts and Sciences and the Entertainment Software Association, the exhibition is displayed at the E3 Expo. You can also view the selections from this year, as well as the past…

  • More Paul Felix

    As I mentioned last year, John Nevarez continues to maintain and add to this unofficial blog for the work of the superb visual development artist Paul Felix. The latest additions are a wonderful series of visual notes on perspective, shading, composition and more that are like a classroom in themselves. Great stuff. [Via Scott Altmann…

  • Jason Scheier

    Jason Scheier is a visual development artist and concept designer based in Pasadena, California. His clients include DreamWorks Animation SKG, NBC Universal, Anonymous Content, Honda Automotive, General Electric and DreamWorks Feature Films. The images on his website gallery have names, though they don’t include references to the projects for which they were designed. Scheier’s focus…

  • The Making of Gobelins Shorts

    I’ve written several times in the past about the wonderful student animation coming out of Gobelins, l’école de l’image (Goeblins School of Communications) in Paris. It seems that each example I see is another small triumph for hand drawn animation in a world dominated by increasingly formulaic computer CGI. Writing for On Animation, Daniel Caylor…