Ryan Church (update 2024)

Ryan Church concept art
Ryan Church concept art

Ryan Church is a concept artist, illustrator and art director whose film credits have to be among the most impressive in the industry.

I first wrote about him in the rearly months of Lines and Colors, back in 2005, and again in 2006.

Since then, he has continued ot add to his long list of film concept art and art direction credits, as you can see on his website.

Church works with a combination of 3D rendering and digital painting to create the designs for some of the most iconic sicence fiction, fantasy and adventure film scenes in recent memory.

 
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Sija Hong

Sija Hong illustration
Sija Hong illustration

Originally from China and now based in New York, Sija Hong is an illustrator whose clients include Scientific American, Tor, Chronicle Books, Lerner Publishing Group, and Little Brown & Company Books, among others.

Her illustrations are swirling, multilayered cascades of imagery and design elements, shimmering with vibrant color. Hong tames these seemingly wild ingredients with controlled color schemes and underlying patterns to bring them into narrative focus.

She works in a combination of traditional and digital media, starting with the former and bringing her work to a finish digitally.

 
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New Argon Zark! webcomic page

Argon Zark webcomic new page

Argon Zark webcomic new page (detaile)

It’s not that often that I feature my own work on Lines and Colors, but this is special occasion for me. I’ve just posted the first new page to my webcomic, Argon Zark!, in quite some time.

I’m really pleased to have the comic moving again, and looking forward to continuing the story. (It will not interfere with my work on Lines and Colors. If it garners enough support, it may actually free up more time for writing Lines and Colors posts.)

For those who are familiar with Argon Zark!, you can see the new page here.

If you’re not familiar with the comic, but are curious about my endeavor, start with the first page of the current story, or go to the Zark.com home page.

You can also read my recent Lines and Colors post with a little background about the comic, and about how I’ve gone over the current story and brought it up to date with bigger graphics and current web technology: Argon Zark! remastered.

Enjoy!

 
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Matthieu Forichon

Matthieu Forichon, vector illustration
French illustrator Matthieu Forichon works in vector illustration, an approach that lends itself well to his crisp, elegant portrayals of fashion, travel, food and drink for clients like Louis Vuitton, Nespresso, Lillet, Camus cognacs & Neuhaus chocolates.

I find particular appeal in his use of dramatic lighting in interiors and Parisian night scenes.

Forichon’s website is in French, but easily navigated by non-French speakers. You may find it a bit easier, though, to browse through his work in the site of his artist’s representatives on Rapp Art.

You can find some of his more informal, sketch-like pieces on his Instagram feed.

 
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Ben Haggett

Ben Haggett
Ben Haggett is a painter from Montana, who also happens to make some of the best and most cleverly designed pochade boxes out there, under the name of Alla Prima Pochade (as I described in my extensive article on pochade boxes).

Somewhat ironically, Haggett has in recent years become fascinated with digital painting, working in Artrage on an iPad (images above, top five paintings). Haggett still also works in traditional media, like oil (above, bottom four paintings).

Both his traditional and digital work has a textural, painterly surface quality, with bright, freely applied colors. Not only is the “painterly” quality of the digital work fascinating, so is the continuity of approach in his digital and traditional media work.

Haggett’s blog features both kinds of paintings, and also has some photos of the clever pochade-box-like holder he has created for doing digital iPad painting en plein air (above, bottom photo).

 
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Android Jones (update)

Android Jones
Andrew “Android” Jones has worked as a concept artist with companies like ILM and Nintendo, as well as Massive Black, which he co-founded. He was also co-founder of the popular ConceptArt.org community portal.

Jones is also a creator of visionary art, using a variety of digital tools involving digital painting, vectors and CGI modeling. He lists his primary tools as Painter, Photoshop, ZBrush and Alchemy.

He brings his skills in these areas to bear in complex, fascinatingly detailed visionary images — rich with patterns, textures, and imagery within imagery. These sometimes are stand alone pieces and sometimes serve as posters or music CD covers.

I particularly enjoy his blending of vector graphics and digital painting techniques, and his use of layered, almost fractal, repetition of design elements within the composition. He also uses digital blending modes to great effect, allowing his patterns and textures to be expressed against his painted forms.

The home page of his website serves as a blog and gallery of his latest work. There is also a portfolio section, a dedicated section for his Phadroid performance art projects and a store, which contains additional images not found in the other sections.

You can also find his work in the D’artiste: Concept Art collection

 
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