Lines and Colors art blog

Category: Concept & Visual Dev.

  • Rudy Siswanto

    Rudy Siswanto is a concept artist, character designer and illustrator based in Surabaya, Indonesia. Many of his illustrations and character designs feature animals, some anthropomorphized, many variations of real animals and many others from the realm of pure fantasy. I enjoy his feeling for texture, and the use of strategic lighting to emphasize the textural…

  • Bastien Grivet

    Originally from Switzerland, Bastien Grivet is a concept artist and illustrator based in Montpellier, France. Grivet’s work ranges from loose and gestural, with deft use of flat, geometric areas of color, to intricately detailed, with a dynamic sense of scale. He also makes use of dramatic lighiting to focus attention on the key points of…

  • Kevin Hong

    Kevin Hong is a New York based illustrator who works in the fantasy art genre. Having graduated from the School of Visual Arts in 2015, Hong’s portfolio is not yet extensive, but shows great promise in his engaging blend of influences from Japanese anime and US/European fantasy art. I particularly enjoy his use of color…

  • Charles Lee

    Charles Lee is a visual development artist who has worked with Riot Games, Blizzard Entertainments, Sony Entertainment, Electronic Arts, Obsidian and Spark. He has a particularly deft touch with suggesting light sources within larger areas of subdued values, as in his science fiction themed cityscapes. He also uses muted value relationships in his atmospheric environments.…

  • Bayard Wu

    Bayard Wu is a concept artist and illustrator based in Shenzhen, China. He works in the fantasy genre, creating scenes with dragons, monsters and warriors. His dragons, in particular, are rendered with nicely tactile textural characteristics, emphasized by dramatic lighting and muted color palettes. He also places his scenes in atmospheric backgrounds, with suggestions of…

  • Finnian MacManus

    Originally from Chicago, Finnian MacManus is a concept artist based in Pasadena, CA. His clients include VSA Partners, Easley Dunne Games and Sony Santa Monica Studio. MacManus works in a digital mixed-media approach, combining digital painting in Photoshop with CG modeling in Cinema 4D and Vue. He has a nice touch for creating environments and…