Lines and Colors art blog

Category: Concept & Visual Dev.

  • Ross Tran

    Ross Tran is a concept artist and illustrator based in Southern California. He studied at the Art Center College of Design, and his credits include work for Walt Disney Studios, Psyop and Tyler West Studio. Tran’s lively, energetic digital painting technique combines areas of detail with passages that are gesturally suggested. In addition to the…

  • Nate Wragg (update)

    Nate Wragg is an concept artist, character designer and illustrator for the film industry and childrens’ books, who I first wrote about in 2009. Wragg noted for his lively, whimsical style that embidies some of the spirit of mid-20th century book illustration and TV animation as well as a modern sensibility. Wragg’s film credits include…

  • Mark A. Nelson

    Mark A. Nelson is an illustrator, comics artist, concept artist and art director. He has worked for Dark Horse Comics, Marvel Comics, DC Comics, Kitchen Sink Press, Wizards of the Coast, TSR and many other publishers, as well as gaming and visual development companies like Raven Software, Sega Games and Pure Imagination Studios. Nelson has…

  • Noëll Triaureau

    Noëlle Triaureau is a visual development artist and art director working with Sony Pictures Animation. Her credits include Cloudy with a Chance of Meatballs, Surf’s Up and the upcoming as yet untitled Smurf movie; but I was particularly struck by images of her beautiful work on Hotel Transylvania, for which she also served as Art…

  • Kei Acedera

    Kei Acedera is a concept and visual development artist and illustrator. Along with Bobby Chiu, she is a co-founder of Toronto-based Imaginism Studios, and serves as their art director. Her work, though often rendered in a way that accents form and volume, usually has a light touch and visual charm in line with childrens’ book…

  • Matt Rhodes

    Matt Rhodes is lead concept artist on Dragon Age: Inquisition at Bioware. In both his professional and personal work, Rhodes combines economy of notation in his line with atmospheric application of color. If he weren’t kept busy by his concept art schedule, I’d love to see his style applied to comics. As one of his…