Category: Concept & Visual Dev.
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Paul Chadeisson
Paul Chadeisson is a concept artist and video game developer based in Paris, France. His often mechanically intricate structures and environments demonstrate his ability to project a sense of immense scale and distance — partly with atmospheric perspective and partly with the contrast of foreground and background elements. Many of the pieces on his website…
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Boris Bakliza
Boris Bakliza is an illustrator and visual development artist from Serbia, working in the publishing, gaming and animation fields. I enjoy his penchant for combining springy, cartoony drawing with textural rendering, particularly in his depiction of worn or weathered metal surfaces.
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Jason Kang
If I’m interpreting the bio blurbs on his blog and Tumblr site correctly, Jason Kang is a young concept artist and illustrator who was only recently still a student at the Art Center College of Design in pasadena, and has just started to work as a concept artist with gaming developers Gearbox in Texas. Though…
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Thomas Stoop
Thomas Stoop is a freelance concept artist from the Netherlands who works in a textural brushy style of digital painting, with softly muted palettes that give his compositions an nice sense of atmospheric perspective. The images on his website and ArtStation portfolio are mostly of personal work that showcases his abilities; the ones on ArtStation…
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Sergey Kolesov
Sergey Kolesov is a concept artist based in Lyon, France, and currently working as senior concept artist for Arkane Studios. Kolesov juxtaposes passages of low and high chroma color, and makes use of textures and patterns to give his images a rich surface. You can see see of his professional work on his Behance portfolio,…
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Lissy Marlin
Originally from the Dominican Republic, illustrator and visual development artist Lissy Marlin studied at the University of the Arts here in Philadelphia, and now resides in the U.S. Inspired by her love of animation, she has developed a lively, breezy style, with lots of springy curves and nice touches of linear and textural elements within…
