Lines and Colors art blog

Category: Concept & Visual Dev.

  • Paul Scott Canavan

    Paul Scott Canavan is lead artist for the Scottish gaming company Blazing Griffin, and also does freelance illustration and concept art. Canavan paints digitally in a way that carries a feeling of traditional painting media. His landscapes, in particular, are textural and painterly. He also does digital plein air painting (such as the two castles…

  • Emmanuel Shiu

    Emmanuel Shiu is a concept artist and designer for the film and gaming industries, whose clients include SOny Pictures, Universal, Disney, Paramount and Warner Brothers, among others. His images often combine high fantasy, futuristic cityscapes and high-tech environments with a feeling of tactile and sometimes gritty reality. I enjoy the way he can suggest immense…

  • Juhani Jokinen

    Juhani Jokinen is a concept artist, matte painter and illustrator from Finland. His clients include Housemarque, Frozenbyte and Rovio; He is currently working for Ubisoft Redlynx. Jokinen’s approach ranges from fun and stylized, to more naturalistic — particularly in his depiction of historical subjects. Likewise, his palette ranges from cool, icy blues to bright, fiery…

  • Zezhou Chen

    Zezhou Chen is a Chinese concept artist and illustrator working for the gaming industry. His subjects are usually of fantasy or science fiction themes. The latter includes a nicely retro-future piece that is part of a group project called “Retro“. His website includes galleries of his work for book covers, games and various personal projects.…

  • Yap Kun Rong

    Yap Kun Rong is a concept artist and illustrator originally from Singapore and currently living and working in Tokyo, Japan. His credits in the gaming industry include Metal Gear Rising, Wonderful 101, and Bayonetta 2. He has also worked in comics for companies like Avalon Studios and Radical Publishing. I particularly like his choice of…

  • Jakub Rozalski

    Jakub Rozalski is a Polish concept artist and illustrator based in Krakow. His work, particularly in a series involving mecha in the context of rural farms, is particularly interesting for the way it combines sci-fi concepts with naturalistic landscape rendering. Though primarily digital, Rozalski’s landscapes and machines have a wonderfully painterly feeling. In many cases,…