Lines and Colors art blog

Category: Concept & Visual Dev.

  • Yu Cheng Hong

    There are times when I like certain science fiction, fantasy, comics or concept art specifically because it’s completely and gloriously over the top. (I mean, who doesn’t love a trident-wielding Valkyrie princess, saddled up on a cross-breed allosaurus/styrachosaurus, galloping through mist-shrouded mountains? Really.) Yu Cheng Hong is an illustrator and concept artist, working primarily in…

  • Garrett Hanna

    Originally from Canada and now living in California, Garrett Hanna is an illustrator working primarily in the gaming industry. Hanna has a wonderfully frenetic, loopy and delightfully over-the-top style that jumps off the page at you. He often works with a bright palette, controlling his compositions with value changes. You can find his work on…

  • YongSub Noh

    YongSub Noh is a Korean concept artist and illustrator, about whom I can find little other information. His work, however, is richly imaginative and nicely realized. The best gallery is on CGHub, which is where I encountered his work. He has a blog, on which you can find larger images, detail crops and lots of…

  • Benjamin Carre

    Benjamin Carre is a French illustrator, concept artist and comics artist. I’ve found little biographical or background info on him, but his website showcases his work in a variety if areas, including a few brief step-throughs of his digital painting process. I particularly enjoy his use of atmosphere and texture to convey mood, and the…

  • Simon Stålenhag

    For several years Swedish concept artist and illustrator Simon Stålenhag has been working on a series of digital images that, though initially just fanciful works done for practice or his own amusement, gradually evolved a common theme. The images portray somewhat dystopian times involving futuristic machinery, slightly retro vehicles and suggestions of gleaming cities… and,…

  • Aymeric Kevin

    Aymeric Kevin is a graduate of the remarkable Goeblins school in Paris, where he collaborated on the student film Le Royaume. He is now working in Tokyo as an illustrator and visual development artist. His credits include work on Rayman Ledgends for Ubisoft, and his blog and Tumblog feature work from that and other projects.…