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Sam & Max (Steve Purcell)
They’re back! If you’re familiar with Sam & Max, Steve Purcell’s delightfully demented pair of vaguely animal-like things, you’ll be thrilled to your cynical little toes that there is a new Sam & Max interactive webcomic on the Telltale Games site. There’s only one page up at the moment, but get in on the ground floor and sign up to be notified when pages are posted. (The image above is from an older print comic.) You can read the press release here.If you’re not familiar with the sardonic duo, drop on over to The Unofficial Sam & Max Website, a veritable treasure trove of information on the various incarnations of Purcell’s deranged characters, from comics to games and the short-lived TV show. My favorite, of course, are the original comics and the samandmax.net site features a nice taste on the Ads and Shorts page. It’s an excellent site maintained by Jake Rodkin and David “Metallus” Eggers.
If you can, pick up some of Purcell’s original comics on eBay or wherever you can find them. Sam & Max are my favorite “Funny Animal” comics, and I do mean funny and I do mean “animal”. Where does Max keep that gun, anyway?
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Wild Brain
If you ever wanted to know who to blame for those well-animated but skin-crawling Lamasil commercials about the dermatophytes who lift up a toenail and crawl in, here they are. Wild Brain is a San Francicso company that creates animations for commercial and entertainment clients using multiple styles of animation: 2D and 3D digital, Flash, rotoscoping, traditional cell animation and various combinations of those techniques.
The site in nicely arranged in Flash and HTML and includes a gallery of Quicktime clips that can be organized by subject or style. You can even view a Quicktime version of those cuddly dermatophytes. (BTW, if you don’t have Quicktime, you’re missing out on the best web video format.)
There are also short but informative articles in the About Us section under “Animation 101” that explain the basics of how cel and CGI animations are produced.
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David Mattingly
Ten years ago, after years of success as one of the foremost science fiction and fantasy illustrators in the field, David Mattingly switched from traditional media to digital, and has rarely looked back. His striking images of other worlds and other times are masterfully drawn, beautifully rendered and intricately detailed. He works in a combination of digital painting techniques and 3D modeling. Mattingly also does motion picture matte painting and was at one point the head of the Walt Disney Studios matte department.While some science fiction and fantasy artists become obsessed with detail for its own sake (or for the sake of showing off), Mattingly, like Donato Giancola, uses detail to give his fantastic images a tactile sense of reality. Unfortunately the images reproduced on the site are too small to really get a feeling for that. Try to pick up one of the Spectrum collections that contains his work.
Lately he has been working with a process involving the painstaking division of digital image elements into minute strips that are aligned with an overlaying lenticular screen. The resulting hand-assembled “Depth View” prints give a remarkable illusion of three-dimensionality when seen in person. There is an attempt on the site to give a feeling for these images with animated GIFs and Flash files, but they only suggest the movement, they don’t capture the sensation of depth created by the real prints. The Depth View prints are available through the site along with traditional prints of many of his illustrations.
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J. O. Ladrönn
I’m not exactly sure why someone would want to draw a sci-fi comic with an anthropomorphic hippopotamus in a trench coat as a lead character, but Mexican comics artist J. O. Ladrönn sure does a bang-up job of it. In addition to that project, (HipFlask, written by ComicCraft’s Richard Starkings and Joe Casey), Ladrönn has applied his considerable talents to a number of projects for DC and Marvel including work on The Fantastic Four and three issues of a very cool Inhumans mini-series in cooperation with Carlos Pacheco.
The HipFlask site has more art than the official J. O. Ladrönn site on Hollywood Comics, but the latter is easier to navigate. There is also high-res Ladrönn art here, which is for sale.
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C. F. Payne
C. F. Payne is one of America’s foremost illustrators and caricaturists. His wonderfully realized illustrations have been featured on the covers of Rolling Stone, Esquire, Mad, Time and many other major magazines.
The link below is to his gallery on the Illustrators’ Partnership site. There is also a gallery of work for sale on The Nose, and a C. F. Payne gallery on the site for The Illustration Academy, where he is an instructor.
There is also an extensive article about Payne in the new issue of Illustration ’05 (#2, December ’05) from the publishers of Illustration Magazine.
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Linda Bergkvist
Linda Bergkvist’s fantasy images lean toward dark gothic-fairytale subject matter. Elaborately dressed elves and fairies inhabit her misty forests. She works digitally and her images are beautifully rendered in Painter and Photoshop. In addition to her finished pieces there are tutorials on the site, as well as sketches and short comics.
Her work is featured in the Exposé series of digital art showcase books from Ballistic Publishing. She is also a co-author of D’Artiste: Digital Painting from Ballistic. Here is an article about her on the Ballistic site. You can also find more of her work on the CGSociety site, mostly in the 2D forums. There is also a Linda Bergkvist gellery on the Epilog.net site.
The site contains images suggestive of violence, sexuality and blurred gender lines. Avoid it if you’re likely to be offended.
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Promoting some friends and clients of my website design business
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