Lines and Colors art blog
  • The Tale of How

    The Tale of How
    Some drawings just look like they should be animated. I would love to see Van Gogh’s lively stipple dance across the screen, or Miro’s already living line actually grow and move like the organic thing it is. Fortunately some drawings that look like they should be animated actually reach that state.

    When I first wrote about fascinating South African artist and illustrator Ree Treweek last month, and tried to describe her intricately detailed and wonderfully original drawings, I mentioned that she and her artist’s group (collectively known as “The Blackheart Gang”) were working on animating some of her drawings from a series called The Tale of How, which in turn is part of a larger scale project called The Household. (See my post about Ree Treweek from March 15, which includes links to more of her work.)

    At the time there was a brief bit of teaser video of the animated work available on Brian Goodwin’s site, but The Blackheart Gang has recently posted a larger and longer clip, much to my delight.

    I was already impressed with the unique look of Treweek’s illustration, but combined with the interesting way the images have been isolated into parts and animated, with the addition of cgi and lots of imaginative thought, the resulting animation is something really original and wonderful.

    Treweek’s Blackheart Gang collaborators are Jannes Hendrikz (who sometimes collaborates on her illustrations), musician Marcus Wormstrom (still haven’t found the music video on which the group also worked together), and animators Justin Baker, Brian Goodwin and others (credits at the end of the clip).

    I initially encountered some problems with the downloaded movie file (see “Site Quirks”, below), but it works fine in a browser and if you have a broadband connection, it’s definitely worth viewing. When this is released it’s going to make a stir in the animation community.

    In the meanwhile, we have a double treat. We get to enjoy Treweek’s wonderful drawings both as drawings and as part of The Blackheart Gang’s fantastic animated world.



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  • The Morgan Library and Museum

    Morgan Library and Museum
    Finally! After 3 years of being off the map, one of the foremost collections and exhibition spaces for works on paper in the US is back. The newly renamed Morgan Library and Museum (formerly The Pierpont Morgan Library) is set to reopen this Saturday, April 29, 2006.

    I’ve been to number of exhibitions of master drawings at the Morgan over the years and they have all been memorable. The Library itself, developed from the private library of financier and all-around-rich-guy Pierpont Morgan, has a terrific collection of old master drawings, as well as historic manuscripts, books, bindings, music notation, Near Eastern scrolls, tablets and other art objects.

    The museum, which is located on Madison Ave. at 36th Street in New York (entrance on 36th), has undergone its most extensive renovation ever with new gallery space, four story court, cafe and auditorium, as well as an unfortunately inappropriate new Bauhausian entrance structure, but that’s a minor quibble.

    The Library and Museum will debut its dramatically expanded exhibition space with a show of treasures from its own holdings: Masterworks from the Morgan, which runs from April 29 to July 2, 2006. And treasures they are. Old Pierpont had pretty good taste in master drawings (image above, clockwise from top-left: Rembrandt, Delacroix, Watteau, Goya, Rubens).

    The Morgan also has a renovated web site which allows you to look through some of the drawings and other artifacts and, like the same feature on the Met’s site, zoom way in on them.

    Link via Artnet News.



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  • Panos Fake Roadsigns

    Panos Fake RoadsignsArt is usually a bit isolated. Paintings and sculpture sit quietly in museum halls, hang in place on gallery walls or in collectors’ homes. A certain amount of sculpture punctuates city streets and parks, but for the most part we don’t encounter that many art objects unintentionally.

    Panos Fake Roadsigns is a collaborative project that takes the work of 47 artists from around the world, in the form of 105 fake road signs, and turns the streets of Lyon, France into an enormous gallery without walls.

    The round red and white signs look enough like real European traffic signs that you might take them for granted, but weird enough if you notice them to make you stop and think; which is likely what people will do with signs that seem to indicate “octopus ahead”, “bubble blowing not permitted”, “feces area” or “fallopian tube zone”.

    I’m not always fond of “installation” art that takes itself too seriously, but this project has a delightful sense of humor, lots playful absurdity and a wonderful scale. The accompanying web site gives a little (very little) background on the project, but the interesting thing, of course, is the signs themselves.

    Unfortunately the site is hampered by a rather cramped Flash interface. Go to the “Artists” tab and click through them to see the signs both in situ and close up. Under the sign design you will find links to all of that artist’s designs as well as a link to that artist or studio’s site. Each artist or studio contributed one to three designs.

    The exhibition is produced by Unchi Leisure Center and curated by Kanardo. Contributors include tokyoplastic, who I recently profiled, and from whose Press section I learned about the exhibit.

    Keep your eyes open when you’re walking around, you never know when you may be walking through a gallery.

     


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  • Flight 3 preview

    Flight 3I have a rant and then a rave. First, let me go on record as saying that I like superhero comics. I really do. I’ve been reading them for years and I’ll continue to read them. There is some great stuff being done in the genre. It’s just that there are… so many of them.

    They crowd the shelves of the comic book specialty shops, shelf after shelf, row after row, title after title; an endless procession of teeth-gritting, brow-furrowing, muscle-popping, ridiculously costumed and stupidly named second and third string characters smashing and bashing their way through mind-numbingly repetitive stories month after month… AAAARRRRGGGGHHHH!

    It’s not that that’s bad in itself. I’m an enthusiastic supporter of comics in any form, so you would think my attitude would be “the more the merrier”, but this overwhelming dominance of superhero comics is not a good thing. What essentially should be a niche genre (and is, in other countries where comics are popular, like France, Italy and Japan) has been the essence and substance of the American comic book mainstream for 50 years. It’s one of the main reasons comics are disrespected as a valid art form in the US; it has stifled the growth of the medium; and worst of all, kept some of the most creative and talented voices out there from being heard by anything but a tiny audience. Yes, occasionally exceptions, like Jeff Smith’s Bone, will actually break out and reach a wider audience, but these are rare.

    The problem with the dominance of the mainstream superhero comic “products” (and that’s what they are to the people who own these companies, make no mistake) is that they crowd everything else off the shelves. In a field that relies on small, usually independent, comic book specialty shops for most of its distribution network, it doesn’t take much to fill up the shelves, and the shop owners’ purchasing budget, with the reams of poor quality second string superhero titles the big companies keep pumping out; which, of course, is exactly what they’re for. This is a deliberate and calculated policy on the part of the large comic book companies to stifle competition (the latest insane expression of which is the attempt by Marvel and DC to jointly trademark the generic term “superhero” so smaller companies can’t use it).

    So the wonderfully varied and imaginative work of hundreds of talented independent comics creators, work that has a real potential to change public perception of the medium and dramatically expand the audience and market for comics in general, is suppressed by the mainstream companies while they fight over shelf space in their tiny superhero market ghetto. Brilliant.

    Meanwhile, out in the creative hinterlands, where the aforementioned independent comics creators toil in obscurity, wonderful things are happening. Independently created webcomics, unrestrained by the narrow minded mainstream comics distribution system, are growing like crazy, creators are being noticed and voices are being heard. Delightfully, some of this creative explosion is making its way into print and actually showing up on the comic book shelves next to the latest issue of The Ultimate, Amazing, Spectacular Spider-clone.

    Another exceptional breakout is trying to happen, this time with multiple creators in an anthology book, a comics format that has a notoriously poor track record but is somehow working this time. Kazu Kibuishi, one of those wonderful independent comic creators I keep telling you about, has been quietly starting a revolution with an experiment that has grown into a series of terrific anthology books that do exactly what needs to be done; using the very variety and quality of these independent creator’s voices to support one another. Each of the previous editions of Flight, Flight 1 and Flight 2, have showcased a number of wonderfully talented comics creators with unique voices, styles and things to say. By putting them together, the Flight anthologies have made a proverbial whole greater than the sum if its parts that demonstrates some of the potential out there.

    The latest volume, Flight 3, is due in June. If you shop at a comics specialty store, you can go there now and pre-order it. You can also order it from your local independent bookshop (if you’re lucky enough to still have one), chain bookstore, or Amazon.

    Flight 3 promises to be the best, most varied and most enjoyable volume yet and you can get a nice taste of it in advance courtesy of the Comic Book Resources site, which has put up a multi page preview of dozens of beautiful pages that you can view online. The preview is in two parts, part 1 here, and part 2 here. (Images above, from top: Johane Matte, Rodolphe Guenoden, Paul Harmon.)

    You can also visit the Flight Blog, and Kibuishi’s Bolt City, for news about the upcoming release. There are also previews for Flight 1 here, and Flight 2 here.

    If you thought comics are not for you because you’re just not into the whole teeth-gritting, knuckle bashing, spandex tights superhero thing; or even if you already enjoy superhero comics (as I do, remember), but are just curious about what else is out there in the way of new, different and creative comics, here’s a great place to start.

     

    www.flightcomics.com/
    CBR Flight 3 preview part 1
    CBR Flight 3 preview part 2

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  • Hans Holbein The Younger

    Hans Holbein The Younger
    Some artists can be an integral part of, and simultaneously transcend, their times. Hans Holbein The Younger, a Bavarian artist who made his career as a court painter for Henry VIII of England, was one of the foremost portrait painters of the Northern Renaissance and was very much a part of, and in some ways beyond, his times.

    I first encountered Holbein through reproductions of his wonderful portrait drawings in an inexpensive Dover book. I was struck by how immediate and precise they seemed, with just exactly the lines necessary, in precisely the position and proportion needed, to absolutely nail the likeness. Bam! No question in your mind that this is what this person looked like. Even though his drawings feel a little formal, they seem remarkably modern in some ways.

    Not long after discovering his drawings, I found that his paintings were no less impressive, painted with a precision and technical mastery that also seems suprisingly modern, and can still wow you even after being exposed to centuries of subsequent painters.

    Holbein’s remarkable portrait of Sir Thomas More (above), Henry VIII’s diplomatic envoy and Privy Councillor and later Lord Chancellor of England, had impressed me in reproductions for years before I had the opportunity to see it in person at the Frick Collection in New York. I was still stunned by it.

    The painting is large, 29 x 24″ (75 x 60 cm), and the life-size visage of the subject is imposing, with an almost physical presence. Closer examination of the painting just adds to the impressiveness of Holbein’s mastery. The velvet sleeves look as though they must be actual velvet that you could reach out and touch, and the texture of the other cloth is remarkable as well. The face and hands are rendered with a confident virtuosity that is just astonishing.

    The Frick’s online collection provides a larger image here, and a nicely done zoomable image here.

    Holbein has many other notable paintings and one stands out in particular. The Ambassadors is remarkable for a number of reasons. Enough so, in fact, that I think I’ll make it the topic of a separate post.

    Holbein, conveniently enough, apprenticed to his father, Hans Holbein the Elder, who was also a painter of note, straddling the transition from Gothic to Renaissance styles. Holbein the Younger was firmly in the Northern Renaissance and clearly influenced by the masters of the Italian Renaissance. There is some debate as to whether he actually traveled to Italy to acquire that influence first hand, but his mastery seems to suggest more than a second hand exposure.

    You can still buy the very inexpensive Dover book that got me going on Holbein: Holbein Portrait Drawings, as well as more expensive volumes on his paintings, like Hans Holbein the Younger: Painter at the Court of Henry VIII by Stephanie Buck, Jochen Sander, Thames, Hudson.

    If you’re tempted to think of Holbein’s painting of Moore as looking “photographic”, keep in mind that it predates Niépce and Daguerre’s first attempts to capture a photographic image with silver iodide by more than 300 years.


    Hans Holbein the Younger at the Frick Collection
    Hans Holbein The Younger at the Art Renewal Center
    Hans Holbein The Younger at Olga’s Gallery
    Hans Holbein The Younger at the Web Gallery of Art (with bio)
    Hans Holbein The Younger at Webmuseum
    Hans Holbein The Younger at CGFA (ad warning)
    Hans Holbein The Younger at Bilindex der Kunst und Archiektur (in German, Google translate)

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  • Gamma Ray Studios

    James Clyne and Feng Zhu
    One of the fascinating things about concept art is the tension between restraint and imagination. On one hand, concept art is restrained by the set demands of the project, usually a movie or high end game for which specific scenes, settings, costumes, props and other elements must be designed. Within those restrictions, however, the goal is to be as imaginative as possible, all in search of the dazzling images and settings in the finished product that will help bring jaded audiences into the the theaters or game stores in search of a new visual high.

    The best concept artists manage to be very imaginative in spite of the “creativity on demand” nature of their field, and occasionally step outside the restrictions to do personal work, like the pieces above from veteran concept artists James Clyne (left) and Feng Zhu (right).

    I profiled James Clyne last September, and Feng Zhu in October. Both are in the top echelon of movie and gaming concept art and art direction. I just recently learned that they partnered last fall to form a conceptual design studio called Gamma Ray Studios.

    Their combined histories have left them with an impressive client list, and a wonderfully imaginative body of work, some of which can be seen in the Gamma Ray Studios Gallery [Note: not anymore, see update below]. The amount of images there is limited, but both artists still maintain their individual portfolio sites, with more extensive galleries, information and tutorials. In addition, Feng Zhu has a new venture and website called SketchGirls.

    In both cases, a walk through their galleries will show you something about high end concept art. The “restraint” aspect of the project requirements won’t be visible, but the “imagination” aspect certainly will.

    Update: Gamma Ray Studios is no more, and the domain has been grabbed up by spammers. I’ve left the article in place but removed links to the domain. See the individual sites of James Clyne and Feng Zhu, below. – Charley 5/31/09



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Charley’s Picks
Bookshop.org

(Bookshop.org affilliate links; sales benefit independent bookshop owners; I get a small percentage to help support my work on Lines and Colors)

John Singer Sargent: Watercolors
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Daily Painting
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Charley’s Picks
Amazon

(Amazon.com affiliate links; sales go to a larger yacht for Jeff Bezos; but I get a small percentage to help support my work on Lines and Colors)

John Singer Sargent: Watercolors
John Singer Sargent: Watercolors

Sorolla the masterworks
Sorolla: the masterworks

The Art Spirit
The Art Spirit

Rendering in Pen and Ink
Rendering in Pen and Ink

Urban Sketching: Understanding Perspective
Urban Sketching: Understanding Perspective

World of Urban Sketching
World of Urban Sketching

Daily Painting
Daily Painting

Drawing on the right side of the brain
Drawing on the right side of the brain

Understanding Comics
Understanding Comics