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Promoting some friends and some clients of my website design business
- Twin Willows T’ai Chi studio in Wilmington DE. Taiji classes with Bryan Davis.
- Ray Hayward, Inspired Teacher of T’ai Chi ( Taiji ) in Minneapolis, Founder of Mindful Motion Tai Chi Academy
- OldHead Tattoo studio and Art Gallery in Wilmington DE. Tattoos and paintings by Bruce Gulick
- Sharon Domenico Art, pet portrait oil paintings
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- Lisa Stone Design, interior designer, Main Line and Philadelphia, PA
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Sherrie McGraw

Sherrie McGraw paints subtle, refined still life paintings that combine the feeling of traditional Dutch masters with the more modern sensibilities of contemporary paint handling; in which crisply defined objects shine out of their deep chiaroscuro relationships with their backgrounds.She also paints forceful portraits and figures, in which the same relationships are heightened by even bolder brushwork.
As a young woman, McGraw studied at the Art Students League in New York with renowned American artist David Leffel. She also studied artistic anatomy with Robert Beverly Hale and Jon Zahourek at the New York Academy.
The influence of Leffel can be seen, I think, in her richly textured, painterly approach to traditional realism. At least, that’s what I would call her approach. McGraw has an interesting philosophical essay on her site about “Abstract Realism“.
McGraw travels and teaches workshops at highly regarded art institutions around the U.S., including the Portrait Society of America, the Pennsylvania Academy of the Fine Arts, Studio Incamminati, the Art Student’s League, Academy of Art University and the Los Angeles Academy of Figurative Art.
She is the author of The Language of Drawing (available from the publisher, Bright Light Publishing). She also edited and wrote the foreword for Galina Tulzakova’s The Drawings of Nicolai Fechin, and is at work on a new book on painting. (See her website section for Books.)
In addition to galleries of her paintings and drawings, her website also features a section on her choice of materials that includes links to suppliers and her own instructions for priming raw linen.
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Sometimes the Stars

Sometimes the Stars (Vimeo link) is a short (4½ minute) animation produced by Luke Jurevicius and directed by Ari Gibson and Jason Pamment (for full credits list, click on the “Description” link under the animation on the Vimeo page).Elegant and understated, deftly realized in tones of gray, the wistful and somewhat enigmatic short follows a young girl’s journey on a train.
The animation was made to accompany a song of the same title, Sometimes the Stars, by the Audreys.
(This is what The Spirit should have looked like.)
[Via Max the Mutt Animation School (@MaxtheMutt on Twitter)]
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Robh Ruppel (update)

Robh Ruppel is a well known art director, concept artist, character designer and matte painter for the film and gaming industries.He was the Art Director for the animated feature films Meet the Robinsons and Brother Bear and did visual development work on films like Treasure Planet, Atlantis: The Lost Empire, Tarzan, Mulan and The Emperor’s New Groove. He is currently an art director and visual development artist for Naughty Dog, a gaming development studio in California.
Since I wrote a post about his work back in 2006, Ruppel has revised and expanded his website, maintained his Broadview Graphics site and continued to add to his now extensive blog, The Broadview Blog.
The galleries on his website are only identified by number until you click into them. The first few are concept art, matte painting, animation and color keys. I enjoy his colorful, atmospheric work on the Meet the Robinsons in particular (images above, top two).
Gallery 8 consists of sketches, largely in a science fiction vein (image above, third down), and Gallery 10 is fantasy art (from somewhat earlier in his career, I think).
Long before the current spate of iPad location painters, Ruppel, along with a few other concept artists like Nicolas Bouvier (“Sparth“), was an early practitioner of digital plein air painting, taking a laptop and Wacom tablet on location to paint from life in applicaitons like Painter and Photoshop.
Now, of course, he’s taking advantage of the much more manageable digital location painting process afforded by the iPad, using apps like Inspire Pro, and iPhone, using Autodesk Sketchbook Mobile.
Gallery 9 on the website is his gallery of Digital Plein Aire (images above, bottom three).
I particularly enjoy his on location digital paintings of room interiors, such as his Vermeer-like painting of a doorway shown above, bottom.
There is a new collection of Ruppels’ work titled Aspect Ratio, available from Gallery Nucleus. It features some of his digital plein air paintings as well as his science fiction themed art. You can see a review/preview of the book on Parka Blogs. Ruppel’s professional work is also featured in The Art of Uncharted 2: Among Thieves (Parka Blogs’ review here).
There is a nicely illustrated interview with Ruppel on CGSociety. There is also an interview with Ruppel on his use of Google SketchUp in Game Design, which includes more shots of his concept design work.
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Turner’s Modern Rome – Campo Vaccino at the Getty

In July of last year the Getty Museum in Los Angeles acquired one of Joseph Mallord William Turner’s great masterpieces, Modern Rome – Campo Vaccino (and a pretty price they paid for it, too.)Though not part of a special exhibition as far as I can tell, the museum is highlighting the fact that this magnificent work is on display.
The Getty Iris, the museum’s blog, has an interesting post called Labeling Turner, about the often overlooked process of creating a museum label for the piece, in this case a slightly more elaborate one than usual. The post includes photos of the painting in its place in the gallery.
The painting, a prime example of Turner at the height of his abilities, is a sweeping vista of “modern” Rome, i.e. in Turner’s time, 1839. The term “Campo Vaccino” means “cattle field” or cow pasture, the open area of the Roman Forum before it was excavated.
There is a larger image of the painting here as part of the VisualBites article. Wikipedia has a bit of history on the painting.
For more Turner resources, see my post on J.M.W. Turner.
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Sagaki Keita

Japanese artist Sagaki Keita creates drawings in which the textures and tones are composed of smaller drawings, down to striking levels of detail and complexity.The large images are of cityscapes, faces, famous paintings, prints or sculpture, even atomic explosions. The images within the images are of little faces, figures, animals, fish, and assorted bizarre monsters and creatures, legions of them, waves of them (sometimes literally).
The drawings are done in pen and ink on paper mounted on board, some in relatively large scale, others not as large as you might assume. The works section of his website includes the dimensions of the individual pieces.
Even with Google Translate, I could find little other information specifically about the artist and his work, but the gallery includes a number of images with close ups that offer a fascinating glimpse of the nature of the works.
The images I’ve shown above, each with a corresponding detail, are still somewhat small. You can find a nice zoom-in on his interpretation of the Mona Lisa on Darizine, and several images previewed on Colossal.
Some of the images on his site are larger than they appear in the page, like his wonderful interpretation of Katsushika Hokusai’s In the Hollow of a Wave off the Coast at Kanagwa (see my post on Katsushika Hokusai).
It’s worth clicking on some of them to open the images in another browser tab or window to see if they are larger than the size they are represented in the page.
[Via MetaFilter]
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Janet Fish

Janet Fish is an American painter whose still life paintings seem to radiate color. Using a high chroma palette, in combinations that in lesser hands might fall into the garish, Fish produces harmonious compositions that vibrate with energy and light.She often chooses as her subjects objects that are translucent, transparent or reflective, in particular colored glass. She surrounds these with flowers, bright cloth patterns and other objects in brilliant hues, balanced with strategically placed rich darks, and somehow manages to tame those wild arrays of color into images that seem at once preternaturally intense and perfectly naturalistic.
Fish is widely recognized and her work is in the collections of major museums, including the Metropolitan Museum of Art, The Whitney Museum of American Art, The Art Institute of Chicago and the Museum of Fine Arts Boston.
There are a few catalogs and collections of her work; Janet Fish: Paintings by Vincent Katz is in print and readily available.
Fish is represented by the DC Moore Gallery in NY, which also showcases a nice selection of her work online. I’ve listed other galleries and additional resources below.
I’ve had the pleasure of seeing some of her works in person. They are often fairly large in scale and striking.
In rooms in which there are works by several artists, hers inevitably stand out and command your attention. Unlike many contemporary works about which that can be said, Fish’s paintings also reward extended viewing; small areas can be looked at in detail as wonderfully arranged shapes of color and tone. Her command of the arrangement of elements of color can be seen even more clearly in her graphic work.
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Charley’s Picks
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(Bookshop.org affilliate links; sales benefit independent bookshop owners; I get a small percentage to help support my work on Lines and Colors)
John Singer Sargent: Watercolors
Urban Sketching: Understanding Perspective
Charley’s Picks
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(Amazon.com affiliate links; sales go to a larger yacht for Jeff Bezos; but I get a small percentage to help support my work on Lines and Colors)
John Singer Sargent: Watercolors
Urban Sketching: Understanding Perspective











