Lines and Colors art blog
  • Alex Toth

    Alex Toth
    To say that Alex Toth was a master of the comics art form is perhaps an understatement.

    I first encountered his uniquely elegant and spare drawing style in issues of Pete Millar’s CARtoons and Drag Cartoons, drag racing and custom car oriented comics magazines in which he stood out like a Corvette in a parking lot full of Chevy sedans (image above). I then noticed his unmistakably fresh style in the pages of Warren’s Creepy and Eerie. Again, Toth shone like a midnight sun, even among the Warren magazines stable of superb comics artists.

    Toth (pronounced like “both”) had a rare ability to abstract and simplify in his drawings to a degree that makes his work seem a bit like Chinese ink paintings or Japanese prints; not in any obvious similarity of style, Toth’s drawing style is as American as can be, but in accordance with the difficult-to follow maxim of “What doesn’t add, subtracts.”

    In his pursuit of capturing the essence of things with very few lines, Toth brought to bear his superior draughtsmanship and his exceptional skills as a designer. His panels are composed, elements arranged, blacks spotted, white space controlled and figures and backgrounds drawn or simply suggested with a skill that passes into the sublime. Where the majority of comics artists, even the most accomplished, would use 5 lines to describe something, Toth would do it with two. Where they would draw a detailed object, Toth would suggest with deceptively simple areas of black or halftone.

    His pages, particularly in black and white, were textbook examples of treating an entire comics page as a carefully designed whole, not just an arrangement of panels. Within that balanced and carefully arranged design, Toth exhibited storytelling skills, the ability to convey a story in images, that were among the best of the best. Like his drawing, his storytelling was dramatically different, unique, daringly cinematic and uncannily effective.

    Toth originally wanted to do newspaper comics, but adventure comics were fading from the newspaper pages when he started his career, so he switched to comic books. He carried on the artistic tradition of newspaper comics greats like Milton Caniff and Noel Sickles, however, and was the main artist to bring that dramatic chiariscuro style to comic books, where it has been continued and championed by artists like Frank Miller.

    Toth was also a terrific character designer and left his mark on the beautifully simplified characters for Space Ghost, Johnny Quest and the DC Comics series Super Friends.

    Here is an excellent gallery of his work presented in black and white, from scans of the original art on the Comicartville site.

    There is a multi-volume series of books on The Art of Alex Toth from Auad Publishing (where you will also find a Toth gallery), and you should still be able to find the Image Comics collection of his work on the comic book adaptation of the Zorro television show.

    This post on Toth has been on the back burner for a while now. When I can, I like to let the posts on the artists who are at the very top of their artform simmer a while, in case I think of something else good to say; but I brought this post forward and finished it because Alex Toth died yesterday (May 27, 2006) at the age of 77. In what is probably as fitting a way to go as any artist could hope for, Alex Toth literally died at his drawing table.


    Toth Fans, Alex Toth fan site with gallery
    Auad Publishing Alex Toth books and gallery
    February, 2000 interview with Alex Toth from Comic Book Artist
    Alex Toth appreciation and gallery From Monte Wilson
    Alex Toth article on Comics Reporter

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  • Constable’s “six-footers”

    John Constable
    John Constable, who is considered, along with J.W.M. Turner, to be the greatest of English landscape artists, made a decision midway through his career to move his landscape painting to a grand scale and began a series of large canvasses measuring approximately 6ft by 4ft (130cm x 188cm).

    The “six-footers”, as they came to be known, are among the most famous landscape paintings in the history of English painting. Depicting the English countryside along the river Stour, these large paintings were not only remarkable for their scale, but also for the full-size preliminary oil sketches Constable did for them.

    The sketches were open and painterly, with quick, distinctive brushstrokes that in some ways foreshadowed painting styles that were to follow much later.

    From June 1 to August 28 of this year, The Tate Britain brings this series of paintings together for the first time, and also displays them in conjunction with many of his equally large scale preliminary sketches for them.

    The image above, The White Horse, is from the Frick Collection in New York. The Frick’s site has a zoomable version of the image.

    The full-size oil sketch for this works hangs in the National Gallery of Art in Washington. There are detail images here.

    Take a look at the oil sketch, particularly in the details, and see what your “impression” of it is.

    Link via Art Knowledge News.



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  • NFCTD (Caleb Johnston)

    NFCTD (Caleb Johnston)
    Any of you who are familiar with Dover Books, know what a great resource they can be of public domain images from previous centuries, particularly from the 19th century when thousands of engravings were published for novels, texts, catalogs and periodicals.

    Many artists have used the Dover collections of these images as reference. Other artists have made more direct use of them to make new art.

    Artist Caleb Johnston has taken a number of these examples of 19th century publishing technology and put them together in a 20th/21st century publishing technology, namely a Flash interactive, and produced a work in which these detailed engravings of people, plants, animals, anatomical diagrams and decorative letterforms animate, morph, and dissolve into one another in novel ways.

    The module is interactive in that it depends on you move your mouse around to find “hot spots” within each image tableaux, and click on them to trigger animated sequences. Click, or re-click, on enough of them in a given image and you will trigger a progression to the next collage in the sequence.

    The piece is nicely done although it does require a bit of perseverance to get some of the screens to “complete” and move on to the next one.

    NFCTD is a wonderful diversion reminiscent of a cross between Max Earnst’s classic Surrealist collage-novel Une Semaine du Bonté, from the early 20th century, and the famous Nose Pilot Flash amusement that has been popular on the web for the last 8 or nine years. It presents an interesting juxtaposition of images, times, technologies and artistic visions.

    Link via Cartoon Brew.



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  • Dermot Power

    Dermot Power
    Dermot Power is a concept artist and designer whose work not only has a wonderful degree of variation from project to project, but who also exhibits an unusual flair and style in many of his concept paintings.

    He was done stage, prop, character and costume designs, and concept paintings and drawings for films like Charlie and the Chocolate Factory (image at top), Batman Begins, Harry Potter and the Prisoner of Azkaban, Harry Potter and the Chamber of Secrets (image above), Star Wars: Attack of the Clones, Leprechauns, Fear Dot Com and others.

    His style ranges from straightforwardly realistic to highly stylized, but always seems appropriate to the material he is visualizing.

    His site includes concept art and design work from many of the films as well as some storyboards for Prisoner of Azkaban and Fear Dot Com. Some of his most stylized work is for Charlie and the Chocolate Factory, for which he did set designs, props, merchandise art, character and creature design as well as film visuals.

    Power is also a comics artist and has done work for the UK comics magazine 2000AD on characters like Judge Dredd and Slane. If you search Amazon.com you can find collections of those titles that include his work.

    In addition he has done game design and concept art for Virgin Games (Wonderland, Overlord, Golden Axe) and Konami (Lure of the Temptress).

    Power is currently working with Doug Chiang at Ice Blink Studios.

    If you look through his work in the various arenas, you can see the skills of character and costume design, the ability to design and render environments and the language of of visual storytelling that cross over into the seemingly separate disciplines of film design, storyboarding, game design and comic book art.


    www.dermotpower.com/
    Dermot Power bio and gallery on Ice Blink Studios
    Dermot Power bio on StarWars.com
    Unofficial comics art gallery on webgora

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  • Karin Jurick

    Karin JurickOne of the things that art does at its best is to let us see the familiar as new and the ordinary as extraordinary. This is why I often like simple scenes of everyday things painted well enough to open your eyes to them. I also tend to like work that is immediate and “painterly”, in which you can see the artist’s hand in the form of visible brushstrokes.

    When I did my post on “Painting a Day” blogs, I found that the conditions of painting a small painting each day make an immediate, painterly approach and the depiction of convenient everyday objects almost a prerequisite. As a result I discovered several painters at the time whose work I like for just those reasons; and I continue to find that true as I discover new artists for my follow up post on “Painting a Day” blogs, part 2 (coming fairly soon, I think).

    As much as I like all of the painters I included in the first post, (in addition to the remarkable Duane Keiser, who started the practice), I found one new painter in particular whose paintings I enjoy very much.

    Karin Jurick’s work exemplifies all of those things that I find so appealing in those small, quickly done paintings. Her paintings are bright, fresh, colorful, painterly, direct, and full of the textures and light of everyday life. When I went from her “Painting a Day” blog to the galleries on her regular web site, I was delighted to find the she carries those traits over into her more fully realized work .

    Her daily painting subjects are generally small objects – flowers, jars, cheeses, fruit or other items found in the kitchen or studio. It would be easy for an arist to treat quick paintings of these humble objects as a simple study, but Jurick’s confident approach turns them into a statement.

    One of the nice things about her Painting a Day blog posts is they are usually accompanied by a small bit of writing. She often gives her comments on the piece, why she chose the subject or made certain color choices; or just gives her observations about life in general, which, like her paintings, are direct, to the point and often charming.

    Although I think she works from life for some of the smaller subjects that she can find or place in her studio, most of her larger compositions are painted from photographs that she composes on location, and works from later in her studio.

    While there are occasional paintings that have a “from a photograph” look, most transcend it because of Jurick’s approach to simplifying he composition, abstracting the shapes, “pushing” the color and handling the paint. In many cases the only way you can tell she is referencing a photograph is from the subject matter, which is often of subjects that would be obviously difficult to paint on location – street scenes viewed from the middle of the street, airport waiting lounges, restaurant interiors, and a series I particularly like of gallery interiors.

    She has a number of wonderful paintings of patrons of museums and art galleries interacting with and reacting to art on the walls. In these she not only captures the flavor of these spaces that are so familiar to many of us, but often gives her interpretation of the work being viewed in the course of portraying her subject interacting with it.

    Jurick’s blog starts here, but her adoption of the practice of a painting a day starts here. The current page has only names and links no preview images, but once you click into an image they are conveniently linked by “Previous” and “Next” navigation. There is also a nice thumbnail gallery of the Painting a Day paintings (don’t miss page 2).

    Her main web site has a “Still Wet” section of her most recent work as well as more extensive galleries of “Past Paintings“. In addition to selling her work directly through eBay, she is represented by galleries in Atlanta and San Francisco. There is also a selection of older work on an archive of her previous web site.

    There are many things to be said for the practice of doing a small painting every day, not the least of which is the clarity and brevity of expression exemplified by Karin Jurick’s “of the moment” paintings.

     


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  • Lok Jansen

    Lok JansenArchitecture is not only a fascinating art in itself, it’s a wonderful subject for other visual arts. In particular the architectural structure of cities, with all of the rich detail of interlocking geometry, makes for fascinating subjects.

    Lok Jansen is an architect and illustrator living in Tokyo. There is something about the amazing and unique three dimensional space and complex structures of Tokyo that has an impact on artists. Jansen’s response, as both an architect an illustrator, has been multi-fold. His site features photos, sketches, visual essays on architecture and illustrations.

    The illustrations show a fascination with the city as complex architectural and sculptural forms, textured with mechanical structures like bark on a tree.

    He writes: “The metropolis to me, is like an organism. Growing. The tech seems almost organic. Highways, train lines, fly-overs, aircons, ducts, wires – they’re so wild its almost like greenery.”

    Jansen’s linear response to these forms brings to mind the drawings of manga artists and anime background artists who specialize in architectural rendering, as well as the memory drawings of Tokyo by Steven Wiltshire and the complex comic art backgrounds of Geof Darrow. All seem to respond to the intricate topography of Tokyo as an expression of line.

    Jansen’s site also includes drawings and sketches of other subjects from direct observation or flights of imagination. There are images of his design work, often involving three dimensional spaces , a large scale mural of the history of Europe and a fascinating illustrated essay on the current and potential use of space in Tokyo called Tokyo Parasito.

    I particularly enjoy Jansen’s drawings of what appear to be layers of buildings and streets abstracted into block-like forms floating in space.

    http://lokjansen.com/



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Vasari Handcraftes artist's oil colors

Charley’s Picks
Bookshop.org

(Bookshop.org affilliate links; sales benefit independent bookshop owners; I get a small percentage to help support my work on Lines and Colors)

John Singer Sargent: Watercolors
John Singer Sargent: Watercolors

Sorolla the masterworks
Sorolla: the masterworks

The Art Spirit
The Art Spirit

Rendering in Pen and Ink
Rendering in Pen and Ink

Urban Sketching: Understanding Perspective
Urban Sketching: Understanding Perspective

World of Urban Sketching
World of Urban Sketching

Daily Painting
Daily Painting

Drawing on the right side of the brain
Drawing on the right side of the brain

Understanding Comics
Understanding Comics

Charley’s Picks
Amazon

(Amazon.com affiliate links; sales go to a larger yacht for Jeff Bezos; but I get a small percentage to help support my work on Lines and Colors)

John Singer Sargent: Watercolors
John Singer Sargent: Watercolors

Sorolla the masterworks
Sorolla: the masterworks

The Art Spirit
The Art Spirit

Rendering in Pen and Ink
Rendering in Pen and Ink

Urban Sketching: Understanding Perspective
Urban Sketching: Understanding Perspective

World of Urban Sketching
World of Urban Sketching

Daily Painting
Daily Painting

Drawing on the right side of the brain
Drawing on the right side of the brain

Understanding Comics
Understanding Comics