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Promoting some friends and some clients of my website design business
- Twin Willows T’ai Chi studio in Wilmington DE. Taiji classes with Bryan Davis.
- Ray Hayward, Inspired Teacher of T’ai Chi ( Taiji ) in Minneapolis, Founder of Mindful Motion Tai Chi Academy
- OldHead Tattoo studio and Art Gallery in Wilmington DE. Tattoos and paintings by Bruce Gulick
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- Lisa Stone Design, interior designer, Main Line and Philadelphia, PA
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Chris Ware – The Acme Novelty Date Book Volume Two

Chris Ware, who I wrote about here and here, has just released The Acme Novelty Date Book, Volume Two: 1995-2000.For those of you who are only familiar with Ware’s precise, carefully controlled marvels of precision comic art, these two volumes are something else altogether.
Basically they’re sketchbooks, not that different in essence from sketchbooks released by a number of comic artists and illustrators, with a mixture of sketches from life and fanciful doodling, often accented with handwritten notes.
You may notice a similarity in particular to the sketchbooks of Robert Crumb. Though not the marvellously expressive cartoonist that Crumb is, I think Ware is actually a better draftsman, despite his occasional notes of complaint about his own drawing ability.
What sets Ware apart from most, and invites comparison with Crumb, is the exceptional mind and original talent behind the sketches.
The drawings themselves are in turn loose, careful, freewheelingly imaginative, and when drawn from life, wonderfully observant, both of people and of everyday scenes.
Even those not familiar with Ware’s work, particularly if they enjoy sketchbooks, will find much to like in this volume. The sketches for the most part have a personal quality, the kind of honest, often casual, observations of what is a hand when one picks up a sketchbook. A far cry from the careful, self-conscious presentation drawings that many comic artists like to publish as “sketchbooks”.
Artists who frequently fill their own sketchbooks with observations from what’s around them whenever they get the chance will find common ground and inspiration here, quick sketches of people, sketched from angles the indicate the subject was often unaware of being drawn, and numerous room interiors and street scenes, drawn in simple line or detailed crosshatch pen and ink, and often colored with modest but very effective watercolor washes. There are travel sketches from Europe and “around the corner” scenes from Ware’s native Chigago. One is a very detailed watercolor and ink drawing of an airplane cabin, obviously filling as much time as possible on a trans-Atlantic flight.
There are lots of drawings of simple household objects, kitchen counters, tables, chairs and odds and ends like toy robots. There is also plenty of cartoon sketching, including sketches of classic early 20th Century comic characters, like those from Gasoline Alley, as well as sketches and doodles of his own characters, designs for his wonderful fake ads and other germinating ideas. There are lots of handwritten notes about where things were sketched, along with longer passages of various ideas, notions, ramblings, rants and diatribes, giving an unusual glimpse into his thought process.
There are also some comics stories, comics that are printed small enough to have you squinting, nose to the page, but comics nonetheless, and drawn much more freely than you will ever see in his finished comics.
I don’t know what size the original sketchbooks are, but most of the sketches have a feeling of being printed at the size they might have been done, so perhaps the comics were drawn that small.
Interestingly, the paper is off-white and flecked with spots and ink smudges, giving the book feeling of sketchbook pages that have been collected into a classic old library binding, another of Ware’s wonderfully imaginative an detailed book designs.
The image above is not an actual spread, but two separate pages I’ve put together to try to give an idea of the variety in the book.
All in all, this is a treat for fans of Chris Ware, and fans of sketching and sketchbooks in general. This is the second of two volumes, covering the years stated in the title. The first one was composed of sketchbook material from 1986-1995.
There are a few mentions of the first one on the web that include some images from that volume, and a scattering of mentions are begining to appear for Volume Two.
Here are two Acme Novelty Datebook Volume One posts on Book By Its Cover and Read About Comics; and and article from The Comics Reporter on Volume Two.
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Andrew Loomis in Illustration Magazine
The new issue of Illustration magazine (#20) just came out, and the highlight is a beautiful and extensive (32 page) article on Andrew Loomis.Loomis was an influential editorial and advertising illustrator who is better known for his instructional books than his classic illustrations. Hopefully this article will go some way toward correcting this.
Loomis’ art instruction books are classics in the genre, and are generally considered “must have” by knowledgeable illustrators, comic books artists, concept artists and others who must construct the human figure from their imagination.
Unfortunately, they are mostly out of print except for disappointingly slim excerpts printed in large pamphlet format by Walter Foster as Drawing the Head and Drawing: Figures in Action.
Fortunately, some scanned archives of the original books in their entirety are available on the web. I’ll list some at the end of the post. For more information see my previous post about Andrew Loomis.
Loomis’ commercial and editorial illustrations are even harder to come by than reproductions of his books, though Leif Peng comes through again with a nice but brief Flickr set and a good blog post from Today’s Inspiration.
The Illustration article, however, is a treasure trove of both information on, and illustration by Loomis; and, unlike web images, the illustrations here are in their natural environment of crisp, high-resolution printing.
The article covers a range of fascinating information that even many dedicated Loomis fans may not know.
It was written by illustrator and designer Jack Harris. I’ve had the pleasure of knowing Jack since 1996, when he interviewed me about my webcomic for Buzzcutt, his pioneering online zine devoted to comics, film and pop culture.
I’ve been privileged to see a more extended version of his research on Loomis, which may hopefully make it into book form at some point; but in the meanwhile, this article is probably the most definitive source of information available on this highly influential artist, illustrator and author.
It includes a biographical background, overview and analysis of his work, history of his career, study of his techniques and methodology and descriptions of his books, some well known, some less so: Fun With a Pencil, Figure Drawing for All it’s Worth, Creative Illustration, Successful Drawing, 3-Dimensional Drawing, Drawing the head and Hands, and The Eye of the Painter; including stories about their creation and development.
These books are out of print, but they are treasured used bookstore finds for comic book artists, concept artists, illustrators and any other artists who must invent constructed figures without the recourse of a model, and they’re also inspirational in terms of Loomis’ method of developing ones skills as an artist.
It looks like Ken Steacy is intending to publish reprints of Loomis’ most famous and sought-after titles, but there are no publication dates and I’m not certain it’s a done deal.
I’ve been lucky to have found some of the Loomis books over the years, and have collected others in the form of photocopies from friends’ copies, and recently the web based scans. I’ve considered some of them (notably Figure Drawing for All it’s Worth and Drawing the Head and Hands, to be at the core of my art instruction library.
The Illustration article also includes the first mention I’ve seen of a lost Loomis title, I’d Love to Draw: Maybe You Can, Says Andrew Loomis, a drawing instruction manuscript that never saw print.
It wraps up with a look at Loomis’ legacy, his influence on a generation of aspiring artists, and his continuing influence today, particularly among certain illustrators and comic book artists like Glen Orbik, Laurel Blechman and Steve Rude, who all contributed information and images to the article.
It also mentions the influence of his teaching methodology along with that of Fred Fixler and Frank Reilly. The Loomis Method, as it is often referred to, has been influential in areas where it may not be mentioned by name. Many of the Walter Foster how to draw books carry on his ideas; there is a story in the article from Diana Loomis that the Disney corporation buys up copies of Loomis books from used bookstores and uses them in their training programs; and I see his influence strongly in the Famous Artist School approach and I see Loomis in the work of Harry Anderson, Haddon Sundblom, Gil Elvgren and the other “old School” illustrators of the mid-20th Century.
The Harris article in Illustration #20 is a fascinating look at a key figure in popular art instruction and illustration in the 20th Century.
As if the Loomis article wasn’t enough, this issue of Illustration doesn’t stop there; it also features in-depth articles the great classic sports cartoons of Willard Mullin and the striking illustrations, murals and gallery art of Alton S. Tobey, in addition to the usual book reviews and exhibition listings.
To say the articles in Illustration are “lavishly illustrated” is to belabor the obvious. Worth noting, though, is that the quality of the images and production values of the magazine in general are outstanding. Not that I want to give publisher Dan Zimmer any ideas, but I’m consistently amazed that the cover price is only $10, and not the $16 or $20 charged by other magazines that don’t come close to matching it for stunning images.
Also, one of the great things about Illustration magazine is that the ads are as beautiful as the content, particularly those from classic illustration dealers like Charles Martignette, GrapefruitMoonGallery, Illustration House and Heritage Art Auctions.
You can view a preview of the magazine in the form of thumbnail images of the entire issue on the Illustration magazine site. You can order single issues or subscriptions directly from the site.
See also my previous post about Illustration magazine and its sister publication illo.
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Gareth Hinds
I have to admit that I’m becoming a little tired of movie CGI, particularly when used with motion capture to portray fake humans; so I haven’t bothered to see the Robert Zemeckis Hollywoodization of the classic Northern European epic poem Beowulf.Apparently millions of people who just fine with movies full of fake actors, probably inured to the effect from watching hundreds of hours of low resolution fake people in video games, have made the movie a hit. Of course every action/adventure movie of a certain stripe and degree of success has to spawn a movie adaptation in comic book form, and Hollywood’s Beowulf is no exception. These are usually imbued with all of the imagination and visual excitement of the legal contract on which they’re based. I took a cursory glance at the one on the comic shop shelves last week and didn’t see anything to immediately change my mind.
I was reminded however, that I had seen a gripping, well drawn, imaginative and worthwhile retelling of the original Beowulf story in graphic novel form a few years ago (and regular readers will notice I’m using the term “graphic novel” here without my usual complaint about its common misuse).
Gareth Hinds is a gaming concept artist and comic book artist who I had the pleasure of meeting at a Small Press Expo in Maryland several years ago where I was promoting my own graphic story.
Hinds took on the Beowulf story before it was fashionable, and gave it his own unique touch. In addition to his personal vision of the tale (which is pretty quirky as mythical legend type stories go), Hinds took a unique graphic approach, dividing the story into three sections, and approaching each with a different style and set of materials.
For the first he worked in pen and brush and ink, then scanned the pages and colored them digitally. The second was drawn and painted on wood panels with technical pen, watercolor, acrylic and colored pencil. The third section, like the first, was drawn in pen, brush and ink, but then colored using Dr. Martins dyes (long a favorite for comic book coloring before the process moved to digital), with touches of white chalk. (Images at left, top to bottom, show a page from each section.)
The story was originally self-published in three volumes, which Hinds re-published in one volume as The Collected Beowulf. It was later republished by Candlewick Press as simply Beowulf. I’ve given Amazon links here, but you can also purchase either version directly from Hinds’ site (sorry, unintentional pun).
Hinds’ web site also showcases his latest, even more ambitious literary adaptation into graphic novel form, King Lear, in which he is again experimenting with materials and techniques. His Lear will be followed next Spring by The Merchant of Venice.
You can also find some of his shorter published comics as well as links to Deus Ex Machina, his experimental online comic. It was one of the early ones, appearing on the web in 1997. You can still read that story on the site in its entirety.
There is an interview with Hinds from Sequential Tart from 2000, in which he talks about the creation of his Beowulf graphic novel.
So if you want a graphic story version of the classic Beowulf tale that hasn’t been filtered through Hollywood’s hyperkinetic, star obsessed lens (a CGI generated Angelina Jolie as Grendel’s mother? Excuse me?), try Hinds’ unique and original vision.
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Harry Anderson

Harry Anderson was an illustrator active in the mid-20th Century, particularly during a period when the influences of modernism, editorial photography and changes in printing and reproduction techniques were encouraging many illustrators to forge new paths.While illustrators like Al Parker were redefining the way representational imagery was incorporated with design elements in magazine illustration, Anderson held fast to the principles of traditional representational imagery, producing warm, straightforward and richly modeled paintings for magazines like The Saturday Evening post, The Ladies’ Home Journal, Colliers, Redbook, Cosmopolitan and Good Housekeeping.
It’s not that Anderson’s approach was unaffected by the tendencies of his contemporaries to flatten objects into their geometric fundamentals and emphasize negative shapes, it’s that he never let those influences override his devotion to the principles of representational art that he admired.
Devotion of another sort played an important part in Anderson’s career. After his marriage, he and his wife joined the Seventh Day Adventist church and he began to devote a good deal of his energy to creating religious themed paintings, which he created at near minimum wage, in addition to his regular commercial work. These days he is probably better know for those paintings than his commercial illustration. The first of them, a painting called “What Happened to Your Hand”, showed Christ amid contemporary children, a scene that seems innocuous now, but caused controversy and was considered blasphemous by some at the time.
He also went to work for Haddon Sundblom’s studio, producing work for a number of commercial accounts. In both the commercial and religious areas of work, his paintings have a feeling of warm emotion and the play of light, often bright sunlight, but at times moody interior light in the case of romance themed articles for women’s magazines. His approach was very painterly, enriched by broad, visible brushstrokes and a luxurious feeling of paint, with roughly scumbled background textures and drybrush techniques, particularly in his later work.
Much of the work in the middle of his career was in water-based casein. He had to abandon oil paint due to allergies to turpentine, but was able to return to it later with the availability of alternate thinners. His casein paintings often have the remarkably painterly look of oil paintings.
Anderson was featured in American Artist in 1956; he received awards from the New York Art Directors club and other notable organizations, and was inducted into the Society of Illustrators Hall of Fame in 1994.
Kent Steine wrote and excellent article that was published in the October 2000 issue of Step by Step Graphics and is reprinted on Stein’s site: Harry Anderson and the Art of Loose Realism. The article is partly biographical, but goes into wonderful detail about Anderson’s palette, materials and technique.
There is currently a Harry Anderson painting for sale on Heritage Auction Galleries for which a large image has been posted that will allow you to see his technique clearly. (Click on “Look Closer”.) It may not be there for long.
There is a a nice introduction to Anderson’s work on American Art Archives and a tribute page on Pinkoski.com , with photos of Anderson at work in his studio.
One of the best resources is Leif Peng’s wonderful Flickr set for Anderson, in addition to his two Today’s Inspiration blog posts on him here and here.
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Volkan Baga

I wasn’t particularly surprised to find that, in addition to his other training and education, German illustrator Volkan Baga spent some time as a studio assistant to Donato Giancola. I say that not because I saw overt similarities in the work, but because of the presence of traditional old-school European painting techniques evident in the approach of both artists.Like Giancola, Baga works in the science fiction, fantasy and gaming genres, painting highly finished images of otherworldly characters and scenes. His paintings often feature elaborately detailed backgrounds, as in the Alchemist shown here, and employ a dark color range and deep value contrasts.
His site includes a step-by step process of this particular painting, progressing from a colored pencil on toned paper sketch through a more detailed grey toned sketch (not quite a grisaille) and several steps of intricate colors, presumably with transparent glazes. The site is in frames. so I can’t give you a direct link. Go to the Paintings section and click on the third thumbnail. Also note that it may be easy to miss the small link to a second page of thumbnails under the first set.
Braga’s colors are often subdued, but rich with undertones, notably the greens in skin colors. He lets shadows and subtle backlighting define his forms, eschewing the more blatant complementary color contrasts often found in the work of others working in the same genres.
Notable too is his emphasis on facial expression, rather than contorted figures and violent motion, as the emotional focus of his images.
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Julian Beever (update)

Julian Beever is perhaps the best known “pavement painter”. He uses colored chalk to create complex drawings on sidewalks in public spaces. Like those of his contemporary Kurt Wenner, these sometimes are giant reproductions of old master paintings. The most interesting, though, take the form of large scale anamorphoses, images distorted in such a way that only assume their proper form when seen from a particular viewpoint (or, in the case of mirror anamorphoses, when viewed in reflection on a curved surface).Anamorphosis has a long history in art, since the time of Leonardo having been used to startle or amuse, or even to hide the subject of an image from casual view. One of the most famous is the anamorphic apparition of a skull in The Ambassadors, a famous double-portrait by Hans Holbien the Younger.
In the case of the sidewalk artists like Beever, the purpose is still to startle and amuse, notably with anamorphic images that form striking three dimensional illusions when viewed from a certain angle, as in the image above.
Beever often poses for photographs, interacting in some way with his three dimensional illusions, in this case, mirrored by a self-portrait in the “foreground”.
Beever’s web site has a number of his images, but in only a couple of cases does he show you the image from other angles, as you would see it in life, to understand the process (see his globe image in my post on Optical Illusion Sites for an example).
Beever most often does his sidewalk art in European cities, where there may be a higher tolerance for impromptu art in public spaces, but he occasionally does do his trompe l’oiel illusions here in the U.S., where they, unsurprisingly, are simetimes in the form of advertising.
Beever’s site doesn’t seem to be updated often, but other mentions of him continue to pop up. Here is a post on Mighty Optical Illusions that features some of his recent work. There are also some videos of his work (and here) and his working process (and here).
See also my previous post on Julian Beever. That post has a attracted a number of comments requesting contact information for Beever. Those wishing to purchase his paintings on canvas or hire him for corporate events can contact him through his web site.
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Charley’s Picks
Bookshop.org
(Bookshop.org affilliate links; sales benefit independent bookshop owners; I get a small percentage to help support my work on Lines and Colors)
John Singer Sargent: Watercolors
Urban Sketching: Understanding Perspective
Charley’s Picks
Amazon
(Amazon.com affiliate links; sales go to a larger yacht for Jeff Bezos; but I get a small percentage to help support my work on Lines and Colors)
John Singer Sargent: Watercolors
Urban Sketching: Understanding Perspective











