Theo Prins is a concept artist currently working with ArenaNet, where his credits include titles like GuildWars 2.
His approach to digital painting appears to involve a process of layering transparent areas over opaque ones, like digital washes. The result is work in which suggestion plays as much a part in the perception of the piece as direct delineation. Prins manipulates his lights with theatrical spotting contrasted with muted ambient tones, combined with an atmospheric control of color and a restrained palette.
Much of his work deals with complex urban and natural forms, presented in multiple planes of atmospheric perspective. A number of his drawings are apparently of real world subjects.
There is a gallery on his website, along with a selection of drawings, and a few pieces that he has rendered out as stereoscopic double images. (Viewing the latter involves relaxed focus of the eyes, for which instructions are provided in the navigation area.)