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Promoting some friends and some clients of my website design business
- Twin Willows T’ai Chi studio in Wilmington DE. Taiji classes with Bryan Davis.
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Jane Tomlinson

In one way or another, all artists make choices about subject matter. Our subjects define our work as much as our style, approach or materials.UK watercolorist Jane Tomlinson, who was trained in printmaking and paperworks but is self-taught as a painter, paints sunflowers, animals, scenes from her travels abroad, and scenes of “Earth Magic” such as Stonehenge and other stone circles, earthen mounds and locations of spiritual or ritual significance to ancient cultures in the British Isles.
What drew me to her work, however, are her “pebbles”, careful and straightforward observations of river stones, worn smooth by water and time and revealed in their differences of hue and texture by warm sunlight.
In addition to the galleries of her work, her site includes a Journal, which occasionally features step-by-step walk-throughs of her painting process.
Her galleries are divided by subject matter, including a Sketchbook with travel sketches from her apparently extensive travels, and the Pebbles, which is one of the more extensive gallery sections.
Carefully arranged so that their surfaces and shadows overlap and interact, Tomlinson’s pebbles form compositions that are essentially landscape still-lifes, making a fascinating intersection of two different, and usually quite separate, kinds of artistic subjects.
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Iain McCaig
The fantastic characters that populate modern fantasy and science fiction movies have to take their initial form in someone’s imagination, long before the casting director, costumers and actors bring them to the screen. Usually, they first come to life in the mind of a concept designer. The more fertile that designer’s imagination, the more striking and memorable the character.Iain McCaig is one of the leading concept designers in the film industry. His most recognizable work would be his character designs for the last three Star Wars films. He created the character of Darth Maul, was instrumental in creating the look of Jar Jar Binks (hate him or loathe him, you do remember him), and Queen Amidala, along with much of the costuming and designs for many other characters and creatures.
He has also worked on films like Hook, Terminator II, StarTrek VI, Peter Pan and Harry Potter and the Goblet of Fire.
His precise but fluid linework, excellent draughtsmanship and wild imagination make his concept drawings and paintings stand out.
McCaig is an instructor at the Gnomon Workshop, which has a gallery of his work and publishes several DVD tutorials based on his specialty of visual storytelling.
His own site has been “under construction” for at least two years, so I suggest the Gnomon Workshop gallery. The CGSociety also has the DVDs and their pages for them feature some of McCaig’s art.
There is a short bio here, an article on StarWars.com here, and an interesting report on a storyboarding workshop here. You can also probably turn up some interesting stuff with a Google image search.
There is a good selection of his costume designs at The Royal Handmaiden Society’s Star Wars concept art galleries along with related design drawings by Dermot Power, who I recently profiled.
One of the best places to see McCaig’s work is in the Art of Star Wars books: The Art of Star Wars, Episode I – The Phantom Menace, The Art of Star Wars, Episode II – Attack of the Clones and The Art of Star Wars, Episode III – Revenge of the Sith. I particularly recommend the volume for Episode I which has lots of McCaig’s character designs and many of his beautiful costume drawings (image and detail above).
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Travis Charest

Over years I’ve been enjoying comics I’ve noticed that many comic book artists get to a certain level of proficiency and “hold” there, evidently feeling that they have sufficient skills to turn out acceptable work on a continuing basis.I’ll certainly grant that drawing a 24-page comic book on a monthly schedule can be a demanding task, and is not always conducive to creative explorations and artistic growth. Some comic book artists, however, are not satisfied with “good enough” and insist on growing and changing, rising above the limitations of the monthly schedule, even if it makes them incapable of keeping up that pace.
Canadian comics artist and illustrator Travis Charest (pronounced “sha-RAY”) started his career working with Jim Lee and the Homage Studios stable of artists. His early work shows the influence of the Homage style at the time, rife with over-muscled, grimacing superheros and a rendering style thick with superfluous hatching (sometimes referred to as “hay” by those who took a dim view of that inking style).
Charest soon outgrew that niche style and began to exhibit the influence of comic art greats like Al Williamson, Alex Raymond and Jean Giraud (Moebius). As he matured as an artist, he kept a high level of detail and hatching, which he seems to enjoy, but he graduated from lines for their own sake to a sophisticated rendering style more reminiscent of classic pen and ink illustrators.
He has done comics work and covers for Wildstorm on titles like WildC.A.T.s and for DC Comics on Flash and Darkstars, among others (checklist here). He gradually moved away from monthly comics, unsuited to the level of work and detail in his images, and began to do specials and covers, developing a detail-oriented painting style in the process.
There is an Unofficial Travis Charest Art Gallery site that includes galleries and features lots of convention sketches. His “official” site seems to be a MSN discussion group, The Art of Travis Charest, which includes tutorials, news and galleries (note the gallery sub-categories in the navigation bar on the left).
Also on that site is a delightful comic strip that Charest is posting to the web called Spacegirl (image above, top).
Charest almost apologizes for Spacegirl, saying: “This is just a bit of fun I get to have for an hour a week, don’t take it too seriously.”, but it is among my favorite of his endeavors. Perhaps because it’s “off the cuff”, his art for Spacegirl is wonderfully loose and has a freedom not always evident in his more polished work. Plus it has an Alex Raymond meets Moebius look to it that I just love, as they are probably my two favorite comics artists.
Charest left Wildstorm and made a logical move to French comics publisher Humanoïdes Associés, publishers of Metal Hurlant and home to many of Europe’s top comics artists. (The American branch is Humanoids Publishing). There he is currently working on a Metabarons graphic novel (promotional image: above, middle and detail, bottom) that has been a long time in development and promises to be spectacular.
As always, Charest continues to push himself to new levels of accomplishment, never satisfied with “good enough”.
Link via the heights of sublimation
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Rob Gonsalves

Rob Gonsalves is fascinated with the twilight zone between worlds.The Canadian artist creates crisp, detailed acrylic paintings that walk that boundary by simultaneously representing both worlds, and the seemingly impossible connection between them, in the same image.
In pursuing this he walks a shifting path himself, between the hauntingly connected juxtapositions of Magritte and the inverted logical constructs of M.C. Escher.
You will see people casually refer to his work as surreal, but I think it would be more correct to use the term “Magic Realism”, simply because Surrealism relies on images from the subconscious and Gonsalves works are much closer in intention to Escher’s carefully constructed excursions into the nature of perception and thought.
As you explore his work, you’ll see several themes that Gonsalves likes to return to and investigate repeatedly, much like Monet painting the same haystack multiple times.
The largest group consists of the merging of worlds of differing scale, a series of elaborate variations on a theme first explored by Escher in a woodcut that is one of my favorites of his, Still Life snd Street.
The other large theme is that of the blending of two worlds by similarities of repeated shape, again a favorite theme of Escher, but explored by Gonsalves in paintings that allow for the effects of color and atmosphere to carry some of the transition between the perceived realities.
Gonsalves’ ability to carry off these transitions is so effective that it’s often difficult to pin down exactly where in the image your mind makes the mental shift from one point of view to the other.
He explores other, smaller themes that lean more toward Magritte’s colorful collisions of realities. Among my favorites are Gonsalves’ wonderful images of what appear to be bodies of water in the distance that are revealed to be mirrored tiles in the foreground.
There are two volumes of Gonsalves’ work, accompanied by lyrical text and aimed at children. One is night-themed, Imagine A Night, the other, Imagine a Day, features daylight images and has text by Sarah L. Thompson.
Take some time and let Rob Gonsalves walk you along that shifting path where the boundaries of “here” and “there” shimmer and change with the merest movement of an eye.
Link via Kottke.org.
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Frederick Lord Leighton

Frederick Lord Leighton (not to be confused with Edmund Blair Leighton, who I profiled last week), was one of the most influential of all Victorian Academic painters.He was very much within the academic neoclassical tradition, in contrast to the painters of that time who were favored in retrospect by the 20th century art establishment, and were remembered primarily for their rejection of that tradition. For much of the 20th Century, art historians and critics considered rejection of 19th Century Academic art a badge of honor, because Academic art was the “bad”, “repressive” art from which the modern art movements “liberated” us.
I’ll resist going into a big rant about what a poisonous attitude this overt rejection of tradition by the modernist establishment was. I like a lot of modern painting, but I have nothing good to say about the concerted campaign the modernists waged to discredit figurative art when they came to dominate the art establishment. I’ll just say that I enjoy Academic art and, in spite of the formality and absence of emotion in much neoclassical painting, I would rather spend my time in front of one of Leighton’s beautifully executed canvasses than a museum full of late 20th Century “isms”, which were bred from another kind of formality and dearth of emotion. (OK, so I did rant, but it wasn’t a big rant.)
Leighton was closely tied to the Royal Academy, exhibited most of his major works there and was elected its president in 1878. He painted with the emphasis on draughtsmanship and elegant rendering that was fundamental to the neoclassical style, and his subject matter was mostly scenes from ancient history, mythology or the Bible. Unlike some of the weaker Academic painters who got caught up in the mere visual reconstruction of those times or subjects, Leighton was faithful to the original vision of neo-classical art and the pursuit of timeless beauty.
Leighton’s early work was influenced by the Pre-Raphaelites and he shared their literary subject matter, painting scenes from Shakespeare and Dante, but he moved into more classical subjects as he travelled and was exposed to contemporary French and Italian Classical art.
As a mature artist, Leighton was so influential among Victorian Classical painters that Edward Burne-Jones, himself one of the great figures of Victorian art, nicknamed him “Jupiter Olympus”.
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Alex Toth

To say that Alex Toth was a master of the comics art form is perhaps an understatement.I first encountered his uniquely elegant and spare drawing style in issues of Pete Millar’s CARtoons and Drag Cartoons, drag racing and custom car oriented comics magazines in which he stood out like a Corvette in a parking lot full of Chevy sedans (image above). I then noticed his unmistakably fresh style in the pages of Warren’s Creepy and Eerie. Again, Toth shone like a midnight sun, even among the Warren magazines stable of superb comics artists.
Toth (pronounced like “both”) had a rare ability to abstract and simplify in his drawings to a degree that makes his work seem a bit like Chinese ink paintings or Japanese prints; not in any obvious similarity of style, Toth’s drawing style is as American as can be, but in accordance with the difficult-to follow maxim of “What doesn’t add, subtracts.”
In his pursuit of capturing the essence of things with very few lines, Toth brought to bear his superior draughtsmanship and his exceptional skills as a designer. His panels are composed, elements arranged, blacks spotted, white space controlled and figures and backgrounds drawn or simply suggested with a skill that passes into the sublime. Where the majority of comics artists, even the most accomplished, would use 5 lines to describe something, Toth would do it with two. Where they would draw a detailed object, Toth would suggest with deceptively simple areas of black or halftone.
His pages, particularly in black and white, were textbook examples of treating an entire comics page as a carefully designed whole, not just an arrangement of panels. Within that balanced and carefully arranged design, Toth exhibited storytelling skills, the ability to convey a story in images, that were among the best of the best. Like his drawing, his storytelling was dramatically different, unique, daringly cinematic and uncannily effective.
Toth originally wanted to do newspaper comics, but adventure comics were fading from the newspaper pages when he started his career, so he switched to comic books. He carried on the artistic tradition of newspaper comics greats like Milton Caniff and Noel Sickles, however, and was the main artist to bring that dramatic chiariscuro style to comic books, where it has been continued and championed by artists like Frank Miller.
Toth was also a terrific character designer and left his mark on the beautifully simplified characters for Space Ghost, Johnny Quest and the DC Comics series Super Friends.
Here is an excellent gallery of his work presented in black and white, from scans of the original art on the Comicartville site.
There is a multi-volume series of books on The Art of Alex Toth from Auad Publishing (where you will also find a Toth gallery), and you should still be able to find the Image Comics collection of his work on the comic book adaptation of the Zorro television show.
This post on Toth has been on the back burner for a while now. When I can, I like to let the posts on the artists who are at the very top of their artform simmer a while, in case I think of something else good to say; but I brought this post forward and finished it because Alex Toth died yesterday (May 27, 2006) at the age of 77. In what is probably as fitting a way to go as any artist could hope for, Alex Toth literally died at his drawing table.
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Charley’s Picks
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John Singer Sargent: Watercolors
Urban Sketching: Understanding Perspective
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John Singer Sargent: Watercolors
Urban Sketching: Understanding Perspective











