Lines and Colors art blog
  • Simon Otto

    Simon Otto
    Though there aren’t many pieces available online, the variety of subject, medium and approach, and the high quality of each, make the sketchblog of Simon Otto well worth a visit.

    Otto’s blog is actually just excerpts from his contributions to insert name here, a group blog he shares with several other talented artists, who, like Otto, work in the film industry.

    Otto himself is an animator at DreamWorks Animation. Though I couldn’t find any of his professional work online, you can see a list of his credits on IMDB.

    His blog posts range from plein air oil paintings to digital sketches (apparently also painted on location with a laptop), to figure painting, to a series of wonderfully appealing sketchbook pages. The latter feature drawings apparently done in pencil and white body color on cream paper, and are my favorites of his posted work.

    It’s an unusual approach; most toned sketchbook drawings tend toward ink and wash or monochrome watercolor. The combination of pencil against the cream and white areas, along with accents of textural tones created with lines, a technique more common to pen and ink, makes for nicely subtle and varied tonal range.

    Occasionally, Otto will work with black body color or ink in place of the lighter tones, and he will sometimes punctuate his sketches with small areas of red or other colors. He’s not shy about tackling complex architectural subjects or cityscapes; rendering them in confident but sensitive lines and arranging them in interesting compositions.

    Many of his sketchbook drawings are annotated with notes or dates, but for some reason they have been flopped in posting so that they read backwards, along with signs in the images. That does little to reduce their charm, however, and at the end of the available blog posts you’re left looking in vain for more.

    Unfortunately, neither Otto’s blog, or the group blog from which it is extracted, have been updated since July. We’ll have to hope that Otto and his fellow artists get inspired soon to resume posting.



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  • Pieter de Hooch

    Pieter de Hooch
    Pieter de Hooch (pronounced de HOOGH, with a hard “g”) is a fascinating painter, both for his own oeuvre and for the inevitable comparisons to his brilliant contemporary Johannes Vermeer.

    Like Vermeer, de Hooch is noted for his paintings of quiet, light-filled interiors, and occasional tranquil street or courtyard scenes. De hooch was for a time in Vermeer’s home town of Delft, where he painted many of his best known works, and was a member of the Painter’s Guild there.

    Though little is actually know about either man, it’s a fair assumption that the two painters were influential on one another, if not in friendly competition, as many of their subjects and scenes are remarkably similar.

    Many of the same themes are present in both painters’ scenes of domestic life within the tiled and wood beamed interiors of Delft homes: people reading a letter, sharing a drink or performing household chores (even, in the case of de Hooch’s painting above, de-lousing a child’s hair).

    The two painters have different palettes, Vermeer choosing cooler backgrounds against which his brightly attired figures glow with the colors of rich fabrics, brilliant highlights and, yes, luminescent pearls; and De Hooch opting for warmer earth tones for his interiors, in which his more plainly clothed figures seem integral to their environment.

    De Hooch’s depiction of the people in his scenes is warm and sensitive, but he doesn’t have the psychological insight of Vermeer’s intense personality studies, or the sense of mystery they invoke, and de Hooch’s figures are a bit stiff, almost as if they are portrayed as part of the rooms they inhabit, which are, I think, the real subject of his work.

    De Hooch painted Dutch middle class life with a calm, steady eye and a remarkable skill for painting light and the texture of materials. He was a master of perspective, and the complex lines of his interiors are marvels of linear geometry.

    Though he never achieved the transcendent mastery of time, space and light that made Vermeer so singular, (who did?), de Hooch was a master of light in a different way. Where Vermeer would bathe his serene interiors with a single golden source of light, that flowed in from windows on the observer’s left and spread through his compositions like atomized honey, de Hooch revels in multiple sources of light, bursting in though windows and doors, cascading through hallways and splashing on tiled floors in a complex dance of interior atmospherics.

    De Hooch’s paintings are wonderfully layered; rooms give way to antechambers, which give way to other rooms, which lead through doors to courtyards; each with their own sense of atmosphere and light, worlds within worlds. This is what I love about de Hooch, and once I started reading about him, I discovered that many others do as well.

    You will often hear reference to his “keyhole” paintings, compositions that offer glimpses of other scenes through open doors or windows. De Hooch, like Antonello da Messina in his amazing St. Jerome in his Study, invites us to walk into and through his paintings, beckoning us on a journey within a single image, and tantalizing us with glimpses of other vistas just beyond where we’re standing.



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  • Gez Fry

    Gez Fry
    Gez Fry is a half British, half Japanese illustrator who has lived in France and England and is currently based in Tokyo.

    I think his multi-cultural background shows up nicely in his work, which is an interesting synthesis of influences from illustration, comics and animation from several continents.

    Much of his work shows the influence of anime, and anime related concept design (hard to avoid when you’re living in Tokyo). This shows particularly his handling of color. You’ll notice, for example, the use of the “halo” effect, common to anime, where the suggestion of strong light from behind an object is given by softening the edge with a haze of lighter tone or even white, almost bleaching out objects in places. You will also see mecha-like influences in his designs for robots and mechanical devices.

    Many of these images, however, have a feeling of three-dimensional solidity and realism that is more European in character, and he has a realist approach to the rendering of clothing and the modeling of faces that is uncharacteristic of anime and associated illustration styles, and gives his style a unique quality.

    Some of his drawings, which are particularly appealing in their use of line, are reminiscent of European and American illustrators/comics artists like Jean Giraud or Geoff Darrow. Gez is, in fact, working on a graphic story called Roses & Skulls.

    Some of his clients as an illustrator include Adidas, ILM, Nike, Evisu, Adobe, Nintendo, Harper Collins, McGraw-Hill, Marvel and Wizards of the Coast.

    I’ve found a few interviews on the web, though very little in the way of additional artwork. The article on the CG Society is notable for having large images of his preliminary sketches, including a sketch for the image above, Winter.

    Inerestingly, Gez’s mother is also an artist with a unique style; you can see her web site at mayko.net.

    Unfortunately, I found the gallery of work on Gez’s site frustrating on three levels: it uses one of those tedious pop-up-and-close display paradigms, in addition to which you have to horizontally scroll the thumbnails in a tiny frame; and, most frustrating of all, it’s much too short. I would like to see a lot more of Gez’s terrific work.

    [Link via Netdiver]



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  • Sai Ping Lok

    Sai Ping Lok
    Sai Ping Lok tells us little on his painting blog simonlokart. I was initially confused, in fact, about what his name was. His paintings speak eloquently, however, about the southern California coast and countryside.

    With a little digging, I was able to determine that Sai Ping Lok is a background artist, visual development artist and concept artist, with clients like Walt Disney Feature Animation, DisneyToon Studios and Sony TV Studio; and credits that include Mulan, Kingdom of the Sun, Atlanta, Brother Bear and Lilo and Stitch. You can see a small portfolio of his film work on the Creative Talent Network along with a brief resume. His work in included in Jeff Kurtti’s The Art Of Mulan.

    He has also received awards and notice in exhibitions for his plein air paintings. His blog showcaces his landscape oils, though pretty much without comment other than their location. He doesn’t even indicate if any of the works are for sale, of if there is gallery representation somewhere.

    There are also not very many works posted, but the ones that are there are alive with the brilliant hues of the California landscape, fresh with confident brushstrokes and rich with atmospheric depth and the play of sunlight and shadow.

    I was particularly struck by the rich colors in the sage and brush in some of his desert scenes, even in deep shadow where the muted purples and yellows take on a subtle glow. His views of the rocky coastline are atmospheric and full of wonderful textures, as are his mountains and hillsides.

    I hope he finds the time, amid his work schedule and painting excursions, to post more.



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  • Jim Murray

    Jim Murray
    I usually don’t write about artists whose online work is watermarked, as it often makes the display of the work pointless, but if the watermarking doesn’t deface the art too dramatically, and the artist is interesting enough, I’ll make exceptions.

    I’ve seen a lot of imaginative and well-painted illustration over time for the collectable card game Magic: The Gathering from Wizards of the Coast, but Jim Murray’s pieces for the series stand out for their overt sense of playfulness and fun.

    In addition to his more direct pieces, in which his paint handling and drawing skill are evident, are lots of images of gnarly, grotesque monsters, weirdling characters, bizarre environments and a parade of off-the-wall elves, wizards, warriors and animals painted with a sense of humor, outrageously over-the-top color, hugely fun, cartoon-like exaggerations of form, and a fevered imagination.

    Murray obviously has a sharp ability to draw and paint realistically when inclined, but he prefers to let himself go wild, pulling his human and animal forms into taffy-like stretches, exaggerating motion, and rendering fanged and clawed beasties with a verve that makes them seem ready to jump out at you.

    Murray generally works in acrylic on illustration board or watercolor paper. His online galleries include the aforementioned illustrations for Magic; covers for U.K comics like Judge Dredd and American Comics like Batman, where his exaggerated characters and colors at times put me in mind of Simon Bisley’s over-the-top comics work; art for gaming companies and a sampling of an independent comics project, co-created with Robbie Morrison.

    There are also 1024×768 wallpapers of some of his pieces, links and a brief bio.

    Murray lives and works in Montreal, where he apparently has lots of fun working on his projects.

    [Link via The Art Department]



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  • Sanguine Drawing

    Sanguine drawing - KM Scott Moore
    Most artists who have done much life drawing are familiar with sanguine, usually as a color of conté crayon or colored pencil. Not that many, however, have drawn with real sanquine.

    Sanguine (Hematite) is a red-brown iron-oxide chalk, usually mined in Italy. It’s color, particularly when used on cream paper with touches of white, makes it wonderfully suited for figure drawing, and it was a staple tool of the old masters.

    Sanguine was used widely before the development of conté or modern drawing crayons, which are made from ground pigments mixed with oil emulsion binders; and it allows for a degree of subtlety and control beyond what those convenience chalks offer, provided you’re prepared to deal with it as a “raw” drawing material.

    KM Scott Moore has posted a wonderful short tutorial on Drawingboard.org titled Renaissance Style Drawing (Sanguine) — A Tutorial (images above), that goes through the basics of sanguine, from purchase to use, with a series of clear photographs. He shows starting a drawing with rough chunks of the material simply hand held; then, looking almost like tiny flint arrowheads, the chipped pieces of sanguine are set into a holder commonly used for uncased chalks and conté and used for detail work and hatching.

    I was aware that sanguine, like the more processed chalks, can be smeared and stomped to create smooth tones; what I didn’t know until reading Moore’s article is that the sanguine dust, because it doesn’t have the oily binders found in the processed crayons, can be mixed with water to form a kind of “ink”, and washed on with a brush or even a pen.

    Moore purchased his sanguine from Kremer Pigments in NY, now part of Sinopia. Here is their catalog listing for sanguine “lumps”.

    The Cennini Catalog from Studio Products offers “reconstituted” sanguine, a powdered form mixed with Gum Tragacanth (a non-oily binder) to make extruded chalks that handle much like the original, but are less expensive.

    Rob Howard, founder of Studio Products, has posted this beautiful sanguine drawing, a copy of a drawing by Hyacinthe Rigaud (more info here).

    For many other sanguine drawings, see most old master drawings described as “red chalk” prior to the 1600’s.

    The word “sanguine” comes from old French and Latin words meaning bloody or blood colored. The association of reddish faces with a courageous or hopeful disposition in European cultures, as well as it’s part in medieval explanations of physiology involving sanguine “humors“, led to the common use of the word to mean cheerful or optimistic.

    Which leaves us with a nice double meaning for “sanguine drawing”.

    [Link via Danny’s Art Notes]

    [Addendum: Apparently, Moore has abandoned the blog that originally supplied the images that accompanied the tutorial and is not actively blogging these days. I don’t know of a replacement or copy of the tutorial mentioned in the post. -Charley (As of June 2010)]



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(Amazon.com affiliate links; sales go to a larger yacht for Jeff Bezos; but I get a small percentage to help support my work on Lines and Colors)

John Singer Sargent: Watercolors
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Sorolla the masterworks
Sorolla: the masterworks

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