Lines and Colors art blog
  • William Stout

    William StoutI first encountered Bill Stout’s work in underground comix. He then cropped up on the covers of Firesign Theatre albums and in the pages of magazines devoted to automotive humor from Peterson Publishing (a publishing niche which also featured work from Gilbert Shelton and Alex Toth). By the time I found his remarkable book of dinosaur art, The Dinosaurs, I was a solid Stout fan, and the book was a big influence on me when I started doing my series of dinosaur cartoons for Asimov’s.

    Stout worked with Russ Manning on the Tarzan daily newspaper strips and worked with Harvey Kurtzman and Will Elder on Playboy’s Little Annie Fanny. In addition to comics, album cover art and dinosaur art, Stout has done fantasy art, trading cards, movie poster art, and film design. The one common thread is that his work always stands out.

    His admiration for the classic pen and ink illustrators like Joseph Clement Coll, paleo art greats like Charles R. Knight and classic comics artists like Wally Wood, Will Elder and Al Williamson serves him well. Stout has a wonderful ability to put down just the right amount of hatching, just the right spotted blacks and just the right amount of detail to make his drawings hit my visual pleasure button square on. Unfortunately there aren’t many examples of his black and white work on his site, but you can see some of it on the covers of his published Convention Sketches.

    Stout’s beautiful book of dinosaur art has been reissued as The New Dinosaurs. Also in print is Abu and the 7 Marvels, illustrated by Stout and authored by Richard Matheson. There is an interview with Matheson and Stout on SciFi.com.

    Delightfully, you can also get many of Stout’s convention sketchbooks as well as sketchbooks on other themes, reprints of classic stout comics, other books, trading cards and all manner of other Stout stuff directly from his site. Stout sometimes offers his original art for sale directly on the site or through eBay. He also keeps a journal on the site.

    The images on his site are a bit small to get a real feeling for the quality of his work. There is an unofficial Stout gallery here with some larger images, and there are some interviews with him on the Comics Journal site.

     


    Categories:
    , ,


  • Robert Beverly Hale

    Robert Beverly Hale by Daniel E. GreeneWhile preparing my post on Daniel E. Green I found an image of his incisive pastel portrait of Robert Beverly Hale (left).

    Hale was probably the foremost teacher of figure drawing and artistic anatomy in America. He was Curator of the American Painting and Sculpture Department at the Metropolitan Museum of Art, Instructor of Drawing and Lecturer on Anatomy at The Art Students League in New York, and Lecturer on Anatomy at The Pennsylvania Academy of the Fine Arts in Philadelphia.

    When I was a student at the Academy I had the privilege of attending Hale’s lectures on artistic anatomy. I was pretty young at the time and unaware of Hale’s status or reputation as a teacher. To me he was just “the anatomy lecture guy”. His lectures, however, left no doubt that you were getting the real goods from someone who knew his subject in extraordinary depth. I began to realize just how good he was when I started to pick up his books.

    Hale was the author or co-author of some of the best books ever written on figure drawing and artistic anatomy: “Drawing Lessons from the Great Masters: 100 Great Drawings Analyzed, Figure Drawing Fundamentals Defined,   Master Class in Figure Drawing,   Artistic Anatomy (with Dr. Paul Richer), and   “Anatomy Lessons from the Great Masters” (with Terence Coyle).

    All of them are excellent. Anatomy Lessons from the Great Masters is my favorite book on artistic anatomy. Coyle took material from lectures by Hale, who really knew the work of the masters in addition to his knowledge of figure drawing and anatomy, included the corresponding images from Rembrandt, Rubens, Raphael, Michaelangelo, Pontormo, Leonardo, Prud’hon and others, and arranged them on opposing pages to illustrate important principles of artistic anatomy.

    Hale’s quotes are accompanied by a diagram that Coyle has annotated so you know exactly what part of the master drawing Hale is referring to (image at left, below Daniel E. Green’s portrait of Hale). Wow, what a great way to learn artistic anatomy.

     


    Categories:
    , ,


  • Frezzato (Massimiliano Frezzato)

    Massimiliano FrezzatoMassimiliano Frezzato, (usually referred to, Elvis-style, as simply Frezzato) is a highly regarded Italian comics artist. Frezzato was born and lives in Torino, site of the current Winter Olympics. (how’s that for a topical tie-in?)

    Although he has worked an a number of projects and short features he is best known as the artist of two major series, Margot, written by Jérôme Charyn, and in particular, Les Gardiens du Maser, written by Nikita Mandryka.

    Frezzato seems to have been influenced by anime (occasionally his characters will exhibit the large doll-like eyes and head proportions seen in anime and manga), but his main influences are probably major European comics artists like Moebius and Enki Bilal.

    Like Bilal, and to a lesser extent, Moebius, Frezzato’s work seems to be a mixed-media affair, combining pencils, inks, paint and colored pencils, crayons or chalks (image detail at left).

    His work is at once realistic and cartoon-like, highly rendered and quickly gestured. His draughtsmanship can be restrained and straightforward and wildly exaggerated, often within the same story or even on the same page. (The image here shows him at his most restrained.)

    There is a site devoted to the Maser series, with French and English versions, although the English version is offline as of this writing. It’s worth checking out, though; it contains some large (but watermarked) Frezzato images in the form of downloadable wallpapers, and the Albums section has thumbnail images that you can mouse-over to see small but beautiful previews of whole pages.

    There is also a Frezzato gallery on Myrdhinn’s site, and the BDNet site (in French) includes a sample comics page linked from the detail page for most of the titles listed.

    You can find the English translation versions of the Maser series in many U.S. comics shops and book stores. Here is an Amazon link to the first volume of the series: Second Moon (Keepers of the Maser Series, Volume 1).

    There is also a Frezzato Sketchbook available, which I really enjoy. It contains preliminary drawings and penciled pages for his comics albums, as well as character drawings, random sketches and flights of fancy.

    His work also occasionally appears in Heavy Metal, a comics magazine based on the French Metal Hurlant comics magazine.

     

    Heavy Metal also publishes the U.S. versions of Frezzato’s comic albums.



    Categories:
    ,


  • Belinda Del Pesco


    Belinda Del Pesco is a watercolorist from California who has a terrific blog, Belinda Del Pesco Fine Art, in which she not only posts her work, but describes her working methods along with images of the work in progress.

    She has the kind of approach to watercolor that I admire: clear and fresh color built on a solid foundation of traditional draughtsmanship. She pays particular attention to contrasts of light and shadow and deals often with transparent and reflective objects, which I particularly enjoy.

    The image shown above is from a post about building value in layers, which was preceded by related posts about watercolor glazing and watercolor washes. She also posted a preliminary painting of a similar composition.

    Del Pesco often likes to work in monotype, prints made by painting or drawing on a non-absorbent surface (e.g. plexiglass) and transferring the unique image to paper, and monoprints, prints in traditional graphic media for which each impression is unique, (which she usually combines with watercolor). She has several instructive posts about various approaches to these processes, including this one about creating a soft-ground miniature etching with watercolor.

    Here are several other informative posts about her working methods for various media: a monotype and watercolor, another monotype and watercolor, a woodcut and watercolor, a linocut, and a miniature monotype.

    Del Pesco also has a web site where you can see a gallery of her work.



    Categories:
    , , ,


  • Stephan Martiniere

    Stephan Martiniere
    Stephan Martiniere has done concept and production art for films like Star Wars, Episodes II and III, I, Robot, Red Planet, Dragonheart and others.

    He has also done concept design for theme parks and animation as well as doing book and magazine illustration. During his three year stint at CYAN he was visual design director for Uru “Ages Beyond Myst”.

    His work is rich in detail and and sparkles with light and atmospheric effects. His science fiction illustration and space themed concept art carry delightful echoes of John Berkey’s classic illustrations, at once loose and intricate. Martiniere doesn’t shy away from tackling images of enormous scale, and he can pull it off with masterful control of atmospheric perspective and color range.

    The galleries on his site contain illustration, production and concept art in pencil, marker, charcoal, paint and digital media (Photoshop). Images in the gallery can be viewed by theme (characters, environments, etc.) or by genre (feature films, theme parks, illustration etc.)

    Individual images are often marked with a blinking dot, indicating a print is available, there is also a separate section of the Prints for Sale.

    There are past articles about Martiniere archived on CGNetworks, Starlog, and Gamasutra.

    Martiniere’s work has been featured in several Spectrum fantastic art, and Exposé digital art collections.

    There is a book of Martiniere’s work called Quantum Dreams: The Art of Stephan Martiniere from Design Studio Press, (Amazon link).



    Categories:
    , ,


  • Chris Ware (F.C. Ware)

    Chris Ware
    It’s possible that some of you have not heard of Chris Ware, particularly if you’ve been living in a refrigerator box somewhere. His books of comic art have been reviewed and written about in all levels of the press lately. It’s a little more likely, though, that you have heard of him but may not have seen good examples of his work unless you’ve actually picked up one or more of his books. (I say one or more because if you like Ware’s work, it’s hard not to want more of it.)

    Until recently it was easy to find reviews and articles about Ware on the web, but difficult to find much in the way of posted examples of his work, except for disjointed snippets or images that are too small to get a real flavor for why so many find it so appealing.

    Just recently the New York Times began publishing comics for the first time. The first comics artist they choose to publish was Chris Ware. They are serializing his Building Stories (image above), and offering the pages online in PDF format. They’re in actual postscript PDF, which means you can zoom them large enough to read Ware’s occasionally tiny panels and get a feeling for the astonishing amount of work he invests in his comics stories. His comics pages, novelty ad parodies and book designs exhibit an attention to detail and devotion to craft for which “obsessive” is a mild word.

    Like a cross between Gasoline Alley, Hergé and the flat pictographic panels of comic-style instructional pamphlets, Ware’s work is usually devoid of the hatching or rendering found in most comics (except when he’s deliberately cultivating the look of woodcuts). His drawings are mostly outline filled with color. Linear perspective is often flattened or replaced with orthographic projection; and Ware sidesteps atmospheric perspective in favor of utilizing color for design and mood.

    His colors are carefully chosen, often muted and always in careful relationship not only to the other colors in the panel, but also in relation to the entire page as a work of design. Many of the elements, whether panels or actual drawn objects, are abstracted to the point of becoming elementary geometric shapes.

    Sometimes his images seem not so much drawn as meticulously constructed; as if a 19th century master draughtsman had programmed a difference engine to draw comics with a series of precision pantographs.

    Ware also plays with the conventions of comic art page design and storytelling, playing with panel and page layout and the normal presentation of linear time in remarkable ways. The level of design work and detail can actually be a bit overwhelming.

    Despite the intricately appealing look of the art , Ware’s stories are anything but cheerful. Most of his humor is in the packaging, the parody retro graphic design and the mock ads (some of which are hilarious). The comics themselves are rarely “funny”, usually dealing with themes of loneliness, isolation, regret and the looming emptiness of modern life. But don’t let that description convince you his work is a downer. The emotional effect is balanced by the beautiful art, superb design and toy-like fun of the endlessly detailed features and comic strips. His books are more lavishly detailed artifacts then simply books of comic art. Ware’s running gag of the whole of his work being the product of “The Acme Novelty Company” is perfectly appropriate.

    Ware’s own site is devoted to his interest in collecting Ragtime ephemera and doesn’t mention his own work. Here are some other links for Ware info on the web: some small reproductions of pages from Jimmy Corrigan, a small gallery of individual panels, an audio interview with Ware, a bio on NNDB, the Wikipedia entry, a review of Jimmy Corrigan, review of Acme Novelty Library 15, The Fantagraphics Books listing for many of his books, an online exhibition of black and white graphics and pages, and some wonderfully large images of pages for sale (or sold) at the Hammer Gallery.

    Here is an excellent unofficial Chris Ware page with information and links to other Chris Ware pages and resources on the web. These may give you a slight taste, but you really need to pick up one of his books to get a real feeling for his work.

    Though he has received acclaim for his graphic novel Jimmy Corrigan, The Smartest Kid On Earth, and there are many volumes of his work in print, I might suggest starting with his recent collection of material which offers a variety of his styles as well as being a prime example of his maniacal, designed down to the last square millimeter package:The Acme Novelty Library Final Report to Shareholders and Rainy Day Saturday Afternoon Fun Book.

    Rather than try do describe this remarkable feat of comics art, design work and publishing craft, I’ll point you to Douglas Wolk’s excellent description and review on Salon.

    To borrow a phrase from his own Cut Out and Fold Miniature Working Acme Novelty Library: Chris Ware’s work is “A Rewarding and Insightful Amusement for All Those who Attempt to Master its Intricacies”.



    Categories:
    ,


Vasari Handcraftes artist's oil colors

Charley’s Picks
Bookshop.org

(Bookshop.org affilliate links; sales benefit independent bookshop owners; I get a small percentage to help support my work on Lines and Colors)

John Singer Sargent: Watercolors
John Singer Sargent: Watercolors

Sorolla the masterworks
Sorolla: the masterworks

The Art Spirit
The Art Spirit

Rendering in Pen and Ink
Rendering in Pen and Ink

Urban Sketching: Understanding Perspective
Urban Sketching: Understanding Perspective

World of Urban Sketching
World of Urban Sketching

Daily Painting
Daily Painting

Drawing on the right side of the brain
Drawing on the right side of the brain

Understanding Comics
Understanding Comics

Charley’s Picks
Amazon

(Amazon.com affiliate links; sales go to a larger yacht for Jeff Bezos; but I get a small percentage to help support my work on Lines and Colors)

John Singer Sargent: Watercolors
John Singer Sargent: Watercolors

Sorolla the masterworks
Sorolla: the masterworks

The Art Spirit
The Art Spirit

Rendering in Pen and Ink
Rendering in Pen and Ink

Urban Sketching: Understanding Perspective
Urban Sketching: Understanding Perspective

World of Urban Sketching
World of Urban Sketching

Daily Painting
Daily Painting

Drawing on the right side of the brain
Drawing on the right side of the brain

Understanding Comics
Understanding Comics