Lines and Colors art blog
  • Soa Lee

    Soa Lee
    When I first saw this image, I assumed it was digital, but I also assumed it was an instance of digital painting (the use of a pressure-sensitive tablet and stylus to apply color in applications like Photoshop and Painter in a manner analogous to painting with traditional media). I was startled to find that, with the exception of a texture map painted in Photoshop and applied through a material editor, the image was created and rendered in 3-D CGI; in this case modeled in 3ds max 8 and rendered in the Brazil Rio rendering package.

    3-D modeling has become very sophisticated in recent years, but still often suffers from a stiffness and artificiality except in the hands of the most adept 3-D artists. In the creation of high-resolution still images (as opposed to effects for film and TV), the depiction of faces and figures in particular suffer from this, and often are heavily painted into afterwards with Photoshop, producing a blend of 3-D rendering and digital painting.

    Soa Lee is a Korean modeller and art director for game and animation companies. Lee started drawing traditionally and became interested in animation after seeing Katsushiro Otomo’s classic anime Akira. This led her to an introduction to digital animation tools and 3-D CGI (“Computer Graphics Imaging”). She has taken each step in the learning process as a challenge. Disturbed with that same artificiality common to 3-D that I mention, she was determined to learn to manipulate the rendering process well enough to overcome it and produce her final images as 3-D renderings, without having to do extensive touch-up in Photoshop.

    The results are quite remarkable. Her fantasy-themed images have a feeling of fluidity and naturalism that isn’t often present in 3-D renderings. They also have a remarkable sense of detail, texture, lighting and motion. Their staging and composition reflect her knowledge of drawing (she still starts each piece with pencil sketches) and an eye to the principles of traditional painting.

    Her site, soanala (roughly, “Soa’s World”) features some tutorials (in the Gallery section), and Imagine FX, the UK magazine about fantasy and digital art, did a feature article and a detailed tutorial about this image in particular in a recent issue (Christmas 2006). Her online gallery also has a selection of images in various categories. Some of the older ones still have that feeling of 3-D, but her more recent ones display her more finessed command of rendering.

    Of particular interest is the “Myth” category, where you will find images from her recent Zodiac-inspired series that have a wonderful feeling of classical oil painting, notably the “Gemini” image, which reflects her admiration for the 19th Century Academic painter William Bougereau. You can find the larger version of the image above (“Ocean Nymph”) in the “Fantasy” section. (I can’t give you direct links because the site is in frames.)

    Suggestion courtesy of Jack Harris


    www.soanala.com/eng (Engilsh version)
    www.soanala.com (Original Korean version)

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  • Oleg Denisenko

    Oleg Denisenko
    Sometimes artists can be self-consciously quirky in an attempt to be “different” and carve a niche for themselves. Other times, though, artists are simply quirky because the are. I think Ukrainian artist Oleg Denisenko falls into the latter category.

    His delightfully bizarre prints of fantastical figures in elaborate armor, often sporting wings and accompanied by armored horses, arcane astrolabes, strange musical instruments, wheels, levers, charts and diagrams are filled with wonderful bits of texture and line. The monochromatic prints have a remarkable sense of being colorful because the variety of textures and line-filled areas have some of the same space-defining feeling as areas of color might in a painting.

    Though the images carry a sense of medieval times, Denisenko was born in 1961.

    His images spill over with objects from his mental and emotional attic. Wheeled toys, wind-up keys, jester hats, and Da Vinci-like diagrams for nonsensical Renaissance machinery mix with textured amalgams of dragons and birds.

    Through it all is a wonderful graphic exuberance that makes you think that as soon as he stopped on one image, he would immediately begin the next just because he was having so much fun.

    Links via BibliOdyssey


    Exlibris Museum
    Davidson Gallery
    Galerie Krause
    MJones (toward page bottom – big versions have pop-up ads)

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  • Sang Jun Lee

    Sang Jun Lee
    Sang Jun Lee is a concept artist who seems to specialize in creature and character designs for movies. Working primarily for ILM and Lucas Film, he has provided concept design art for movies like Frankenstein, Men in Black II, The Hulk, Peter Pan, Pirates of the Caribbean and Star Wars Episode III.

    In addition to the gallery, there is a section of his site devoted to descriptions of his involvement in each project.

    Though most of his characters tend toward the dark and threatening villains and monsters of the piece, you can occasionally see a sly sense of humor seeping through.

    Most of his concept pieces are painted, but he often leaves some of the line work visible, creating a nice informal blend of line and color. His color can be sketchy or more refined, but always adds a solid feeling of form and volume to the figures.

    Lee’s gallery includes sketches, drawings, illustration and sculpture as well as concept illustrations. The “drawing”, “sketchbook” and “misc” sections contain some drawing and painting from life in addition to flights of fancy.

    Unfortunately the large gallery images are accessed through one of those tedious “click to pop-up, click to close” arrangements that begins to try your patience after 5 or 6 images, but if you like the first few, persevere, and you’ll find many more of equal calibre. Be aware that several of the gallery sections run for more than one page, via a link at the bottom of the thumbnail pages. The sketchbook section, in particular, runs for several pages, and features some particularly nice animal drawings from life toward the end.



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  • Maxfield Parrish

    Maxfield Parrish
    In many ways Maxfield Parrish was the antithesis of the popular image of bohemian artists, struggling for recognition and starving in noble sacrifice for their art. He was precise, orderly and methodical and was successful throughout his career.

    Born into a family that unflaggingly encouraged his interest in art, he was taught initially by his father, Stephen Parrish, an engraver and landscape artist. Maxfield, whose given name was Frederick, chose to use his Grandmother’s maiden name as his middle name and became known by it. He was born in Philadelphia, graduated from Haverford College and went on to study at the Pennsylvania Academy of The Fine Arts and also attended classes given by the great illustrator Howard Pyle at Drexel.

    Pyle reportedly looked at Parrrish’s portfolio and said that there was nothing he could teach him, and simply encouraged him to develop a unique style. That is something Parrish certainly did. His work, although an integral part of the Golden Age of illustration, was unlike any artistic school, style or movement at the time. Since then, of course, he has been very influential and much imitated.

    Few can imitate his actual technique, however. Parrish would painstakingly build up his luminescent colors in layer after layer of transparent glazes. Unlike the old masters who originated this technique, Parrish used a blue and white underpainting, rather then the traditional grissaile or terra verde. If you ever get to see his originals, you wll be struck by the jewel-like quality of his colors, almost like looking through stained glass. Parrish, in fact, collaborated with the famous glass artist Louis Comfort Tiffany on glass mosaic mural called The Dream Garden, which can be seen in the Curtis Center near Independence Hall here in Philadelphia.

    Parrish was renowned for his unorthodox use of color. His images are ablaze with brilliant hues that are often contrasted with their complementary color in the same image or on the same object, causing them to be intensified. He was also unorthodox in his mechanistic and methodical approach to composition and usually prepared his paintings from elaborate combinations of photographic reference, models and constructions. After making his mark as an illustrator for magazines like Colliers, he moved into painting specifically for reproduction as mass-produced prints, the first and most successful of which is his famous Daybreak (detail here).

    What he really enjoyed doing most was landscape, and he created landscapes for 30 years for Brown & Bigelow, a calendar and greeting card company. His landscapes were never painted from life, though, and seldom referenced any real place. They were usually amalgams of images from various sources, a tree from his yard, a photograph of a mountain and a stream from somewhere else.

    In fact, Parrish would often “construct” his own landscapes. He kept 30 or so pieces of granite, quartz and other rocks in his studio. These were painted a neutral brown and arranged on a piece of glass, giving the appearance of a reflective lake, set in layers of powered rock and strongly lit to give him the custom-designed landscape he wanted to paint. His colors were obviously those of his own choice and not those of nature, together producing a world of landscapes as unique as the masterful approach of the artist who painted them.



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  • Elwood H. Smith

    Elwood H. Smith
    About 10 years ago, my wife and I bought a copy of The Book of Classic Board Games, a spiral-bound book with thick pasteboard pages that came with attached pouches of “Go”-style game pieces and served as both a text about, and playable examples of, simple but timeless board games.

    It was an example of brilliant book packaging, highlighted by illustrations throughout. By far the most memorable of these, including the cover, were done by an artist whose work I recognized but whose name I didn’t know at the time. It was Elwood H. Smith. We’ve used the book countless times, and I’ve never failed to be delighted by the pages containing his illustrations. Since then I’ve always been pleased to find his work in other books or periodicals.

    Chances are you’ve seen his illustrations too, in the pages of Time, Newsweek, The Wall Street Journal The New York Times and many other editorial and advertising venues.

    His whimsical cartoon illustrations carry echos of great comic strip artists from the early 20th Century, like Bud Fisher, Cliff Sterrett, and in particular, George Herriman.

    Many cartoon style illustrators fall flat for me by simplifying their drawings to the point of leaving out anything of visual interest. Smith has an uncanny knack for balancing just the right amounts of stylization, color, tiny bits of detail and wonderful elements of simple texture to charm your eye and make his drawings a joy to look at.

    Addendum: Elwood Smith has written to let us know that he also has a blog at www.drawger.com/greenmonkey on which he posts his animation experiments, new images and thoughts on all manner of subjects, including his search for the perfect brush, and his favorite india ink and favorite drawing pen, the Pelikan 120.



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  • Michael Komarck

    Michael Komarck
    Michael Komarck is an illustrator who transitioned from local graphic design work to fantasy and science fiction illustration for national-level clients like Wizards of the Coast, Fantasy Flight Games, Upper Deck and White Wolf.

    He also made transitions through different media, moving, as he describes it, “…from crayons to pencils to acrylics to oils…”. In the course of his graphic design business, he began to work in Flash and Photoshop and eventually moved into digital painting.

    His paintings have a nice sense of atmosphere and a gritty feeling of the texture of stone, metal and the leathery wings of dragons. He also has a nice sense of compositional drama and lighting that give his paintings a feeling of motion and excitement. He employs color dramatically, often pushing his images toward an almost monochromatic palette punctuated with sharp highlights of complementary colors.



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Vasari Handcraftes artist's oil colors

Charley’s Picks
Bookshop.org

(Bookshop.org affilliate links; sales benefit independent bookshop owners; I get a small percentage to help support my work on Lines and Colors)

John Singer Sargent: Watercolors
John Singer Sargent: Watercolors

Sorolla the masterworks
Sorolla: the masterworks

The Art Spirit
The Art Spirit

Rendering in Pen and Ink
Rendering in Pen and Ink

Urban Sketching: Understanding Perspective
Urban Sketching: Understanding Perspective

World of Urban Sketching
World of Urban Sketching

Daily Painting
Daily Painting

Drawing on the right side of the brain
Drawing on the right side of the brain

Understanding Comics
Understanding Comics

Charley’s Picks
Amazon

(Amazon.com affiliate links; sales go to a larger yacht for Jeff Bezos; but I get a small percentage to help support my work on Lines and Colors)

John Singer Sargent: Watercolors
John Singer Sargent: Watercolors

Sorolla the masterworks
Sorolla: the masterworks

The Art Spirit
The Art Spirit

Rendering in Pen and Ink
Rendering in Pen and Ink

Urban Sketching: Understanding Perspective
Urban Sketching: Understanding Perspective

World of Urban Sketching
World of Urban Sketching

Daily Painting
Daily Painting

Drawing on the right side of the brain
Drawing on the right side of the brain

Understanding Comics
Understanding Comics